Siegfried
Perfect timing, perfectly flexible
- Element
- Earth
- Weapon
- Sabre
- Role
- DPS
- Range
- Melee
- Release
- Base game
- Difficulty
- 4 out of 5

Signature mechanic
Perfectly timed attacks chained into combos
Siegfried's Deliverance rewards perfectly timed inputs chained through a combo, and Drachenblut stops foes interrupting him mid-string. Get the rhythm right and he delivers a high damage cap plus heavy stun, alongside utility buffs the party actually wants. Dodging between perfect executions, and using Lunge and Uwe to close gaps, is what keeps the chain alive.
Once you master Siegfried's required timing to get his combo right, he is an incredibly flexible DPS. Aside from dealing damage and applying high Stun with a high damage cap, Siegfried also has access to several utility buffs that can be beneficial to almost any team.— Game8 tier assessment
Strengths
- 1
High damage cap with stun
Rare combination — he contributes big numbers and accelerates break windows at the same time.
- 2
Uninterruptible strings
Drachenblut means boss chip damage doesn't break his combos.
- 3
Genuinely flexible
Carries useful party buffs on top of damage, so he fits into almost any comp.
Weaknesses
- 1
Rhythm-gated
Without the perfect-execution timing he is distinctly average; the tier rating assumes mastery.
- 2
Gap-closing costs damage
Lunge and Uwe break the chain, so mobile bosses cost you real DPS.
- 3
Long ramp per encounter
Each fight starts from scratch, which hurts on short quests.
Support skills (passives)
Deliverance
Enhances perfectly timed attacks when they are chained in a combo.
Drachenblut
Foe attacks won't interrupt Siegfried while he's performing attacks.
How to unlock
Unlock Using a Crewmate CardPlayers may unlock Siegfried by using a Crewmate Card in Siero's Knickknack Shack in a town. You obtain Crewmate Cards by progressing through the main story.
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
Use the training room. The perfect-execution timing is the character — learn it before you invest materials.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Siegfried's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Uwe, Nelah Nav, L'Ombre d'Hier, Verdrängen — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Siegfried's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Integrity — HP, Garrison
- Ascalon — ATK, HP
- Windhose — Weak Point DMG, Break Assassin
- Hrunting — Critical Hit Rate, Critical DMG
- Broadsword of Earth — Stun Power, Linked Together
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Balmung with cap sigils. Practise dodging between perfect executions rather than after them.
Sigil loadout — Proud endgame
We aim to get Alpha and Gamma sigils to increase DMG Cap and Normal Attack DMG. To use skills more often, look for Cascade, Nimble Onslaught, and one of his exclusive sigils, Dragonslayer's Ingenuity. This exclusive sigil lowers Skill cooldown, but requires consistent perfect timing to maximize its value.
To further increase damage, look for Tyranny, Combo Booster, Supplementary Damage, and Dodge Payback. Stamina is great to have since it provides a lot of ATK and can be easy to maintain with several sources of healing. Make sure to also cap out his Critical Hit Rate for overall higher damage.
Potion Hoarder, Autorevive, Guts, and Improved Dodge all improve Siegfried's survivability, since you will always be playing within close range of enemies.
| Sigil | Traits |
|---|---|
| Alpha+ |
|
| Alpha+ |
|
| Gamma+ |
|
| Gamma+ |
|
| Dragonslayer's Ingenuity+ |
|
| Stamina V+ |
|
| War Elemental+ |
|
| Critical Hit Rate V+ |
|
| Critical Hit Rate V+ |
|
| Supplementary Damage V+ |
|
| Dodge Payback V+ |
|
| Potion Hoarder V+ |
|
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Normal Attack Damage Cap Up and Critical Hit Rate directly improve Siegfried's combos, his main source of damage. Skill Damage Cap Up provides some damage to his offensive skills, which improves usability. Skybound Art Damage Cap Up will help you increase the value of your damage windows when enemies are knocked out.
Best-in-slot — Terminus
Balmung
- Catastrophe
- RegenAutomatically recover health over time.
- DMG CapRaises the damage limit of attacks.
- Sigil BoosterRaises the trail levels of all equipped sigils.
Max HP 1089
Max ATK 3683
Crit Rate 0%
Stun Power 0
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- Combo Finisher DMG
- Cascade
Balmung is Siegfried's Terminus weapon, and is the best weapon to have. Its main advantage is the Catastrophe trait, which provides increased ATK and DMG Cap.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Perfect Striker. His stun contribution stays valuable even in parties that out-damage him.
Sigil loadout — Fatebreaker
A major part of the build involves using Basic , Attack , and Defense Stat-type Sigils to maximize Siegfried's Master Traits that provide DMG Cap , ATK , and DEF . Additionally, new traits in Endless Ragnarok such as Fatebreaker , Celestial Lumen , and Celestial Terra all provide additional DMG Cap.
Cascade , Quick Cooldown , and Uplift are important for both Skill and SBA uptime. Greater Aegis is there to increase your HP, but make sure not to cross the 200,000 limit for Catastrophe Nova. Steel Nerves synergizes with the Stout Heart trait from your summons to provide more DEF.
| Sigil | Slot | Traits |
|---|---|---|
| Dragonslayer’s Warpath | Character sigil2 slots |
|
| Dragonslayer's Awakening+ |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Celestial Lumen V+ |
| |
| Celestial Terra V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Normal Attack Damage Cap Up and Critical Hit Rate directly improve Siegfried's combos, his main source of damage. Skill Damage Cap Up provides some damage to his offensive skills, which improves usability. Skybound Art Damage Cap Up will help you increase the value of your damage windows when enemies are knocked out.
Best-in-slot — transcended Terminus
Balmung
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Supplementary DMG
- Quick Cooldown
Siegfried's Transcended Terminus weapon, Balmung , is his best weapon during the endgame of Endless Ragnarok. With the upgraded Catastrophe Nova , you get ATK and DMG Cap as long as you have under 200,000 max HP. The EX trait Unbound Master also provides additional DMG Cap.
While progressing Chaos
Integrity
- I
- HPLv 35Boosts base health.
- II
- Greater AegisLv 25Greatly raises maximum health in proportion to your current maximum health.
- III
- DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
- IV
- StrongholdLv 10Boosts defense the higher your remaining health is.
- EX
- Unbound ExertionLv 15Boosts damage cap of Skybound Arts.
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- DMG Cap
- Supplementary DMG
You get extra defense through Stronghold and increased SBA damage cap through Unbound Exertion .
Summons & equip bonus
Recommended summons
- Lucilius
- Beelzebub
- Lilith
- Behemoth III
For these traits
- War Elemental
- Stout Heart
- Berserker Echo
- Spartan Echo
Equip bonus
- Normal Attack Damage Cap Up
- Stun Power Up
- Critical Hit Rate Up
Level 100+ · Endless Ragnarok
Master Traits
Perfect Striker
RecommendedRank 1
- Insight Rank: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
- Perfect Strikes: ATK +10%
- DMG Cap +15%
- Max HP +15,000
Rank 2
- Insight Rank Perk 1: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): ATK +10%
- Insight Rank Perk 1: At Dragonsbane Pulse lvl 3 and above, it grants DMG Cap +5%
- Draconic Release: Stackable ATK↑ grants an additional ATK +5% and Duration +10% per stack
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +30%
- ATK +20%
Rank 3
- Insight Rank Perk 1: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
- Insight Rank Perk 2: At Dragonsbane Pulse lvl 5 and above, it grants DEF +5%
- Insight Rank Perk 3: Dragonsbane Pulse lvl 7 Duration +30%
- DMG Cap +25%
- Verdrangen: ATK +10%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
Rank EX
- Insight Rank Perk 3: At Dragonsbane Pulse lvl 7, perfect executions gain DMG Dealt +5%
- Salvator: Buff Duration 10% (Debuff Immunity / Drain)
- Upon performing a perfect dodge: Grants Shield (1000)
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- Weakens summons specs in exchange for Summon Cost -1. Doesn't affect 1-cost or potion-gifting summons. This trait can't be used with a Summon Cost +1 trait
- DMG Cap +35%
Skilled Slayer
Rank 1
- Skill Cooldown -1%
- DMG Cap +15%
- DEF +5%
Rank 2
- Nelah Nav: Stun Power +10%
- Uwe: ATK +10%
Rank 3
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +30%
- DMG Cap +25%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
Rank EX
- Skill DMG +2%
- Verdrangen: DMG Cap +45%
- Uwe: DMG Cap +45%
- Nelah Nav: Cooldown -5%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- DMG Cap +35%
Fueled by Pain
Rank 1
- Skill Cooldown -2%
- DMG Cap +15%
- Max HP +15,000
Rank 2
- Skill DMG Cap +35%
- DMG Cap +20%
Rank 3
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +30%
Rank EX
- Perfect Strikes: DMG Cap +40%
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +40%
- Perfect Executions: DMG Cap +40%
- DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- DMG Cap +35%
This distribution considers Master Level 50.
For Siegfried's Master Traits, we recommend focusing on Perfect Striker to lean into a perfect execution-centric playstyle. This build would require mastery of his combos' timings, but will reward you with a lot of increased damage and DMG Cap.
For the other styles, get nodes that provide bonuses based on equipped Sigils and additional DMG Cap to maximize damage.
Execution
Combos & rotation
Siegfried Perfect Execution Combo5 steps
- 1Apply DEF Down with Verdrängen
- 2Initiate with Uwe
- 3Execute 4 perfectly timed normal attacks
- 4Use unique attack for combo finisher
- 5Repeat perfectly timed combo
Siegfried's primary source of damage comes from his perfectly timed combos . Make sure to apply any buffs and debuffs you can before initiating fights, and make sure to practice the combo's timing to consistently maximize damage.
Dodge Between Perfect Executions
Though you have sources for survivability, keep in mind that it is possible to dodge mid-combo . Do not unnecessarily tank hits just because you are in the middle of a combo.
Use Lunge and Uwe for Gap Closing
One of Siegfried's strengths is his mobility . Make sure to use his Lunge and Uwe skills to always stay close to enemies, especially when they move around a lot.
Kit
Skills
Recommended loadout — Uwe and Nelah Nav
Siegfried has access to a variety of skills related to offense and utility. Uwe can help start and maintain his combo by dashing forward and granting Stout Heart. For utility, Nelah Nav provides significant amounts of stun, which helps fill up enemy stun gauges faster.
Additionally, Verdrängen can help increase general DPS through its DEF debuff on enemies. and L'Ombre d'Hier is an excellent layer of defense for when you run out of dodges.
| Skill | Effect | Applies |
|---|---|---|
| Draconic Release | Grants ATK↑ to Siegfried. Effect grows stronger with each perfectly timed normal attack. He loses the effect upon mistiming an attack. | |
| L'Ombre d'HierRecommended | Siegfried readies his weapon to parry and counter. | |
| Manigance | Grants ATK↑ and DEF↑ to Siegfried. | |
| Mirage | Grants DEF↑ to the entire party. | |
| Nelah NavRecommended | Unleashes a slash that travels along the ground and deals a high amount of stun. | |
| Salvator | Grants Debuff Immunity and Drain to the entire party. | |
| UweRecommended | A multi-slash lunge attack chainable into a normal attack combo. Grants Stout Heart to Siegfried while executing the skill. | |
| VerdrängenRecommended | Unleashes a shockwave that travels in a straight line and inflicts DEF↓ on a direct hit. |
Situational swaps: Salvator, Manigance.If you are looking to further buff your entire team, Salvator is useful for its Debuff Immunity application , and Drain provides some survivability. Finally, Manigance can replace L'Ombre d'Hier if you do not need the additional parry.
Gear
Weapons
Every weapon Siegfried can hold, and what each one costs to take all the way. The two with the gold ring are the ones worth the materials: Terminus and Ascension are the only series that Awaken at Lv. 150, and Awakening is the gate on Transcendence. Open any weapon for its stats, traits and full material list.
BalmungThe Endless Ragnarok build runs thisTerminusHP 1,089·ATK 3,683
The endgame goal. A rare drop from The Tale of Bahamut's Rage on Proud, or forged with Ultimate Memory once Endless Ragnarok is underway.
- Max level
- 150
- Max HP
- 1,089
- Max ATK
- 3,683
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- DMG Cap
- Raises the damage limit of attacks.
- Regen
- Automatically recover health over time.
- Catastrophe
- Sigil Booster
- Raises the trail levels of all equipped sigils.
Unlocked by transcending
- Catastrophe NovaTranscendence Lv. 1
- Boosts attack power and damage cap when maximum health is below a certain threshold.
- Unbound MasterTranscendence Lv. 7
- Boosts damage cap based on master level.
Everything it costs
23 upgrade steps in total, and 1,356,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×405
- Fortitude Crystal【L】×220
- Exceptional Refinium×134
- Ragnite (Terminus)×95
- Silver Centrum×45
- Reality Thorn×36
- Mana Circuit×24
- Managarmr Nihilla Core×16
- Terror Urn×14
- Protocol Fiber×12
- Divinity Shackle×8
- Furycane Nihilla Core×8
- Heliotrope Urn×8
- Nihilla Horn of Disdain×8
- Horn of Bahamut×7
- Auroral Signum×6
- Blaze of the Wedges×6
- Divinity's Crimsonplume×6
- Chronos Core×5
- Primeval Landslide Node×5
- Nihilla-Cast Sword×4
- Lunary Cell×3
- Lunary Detector×3
- Demigod Feather×1
- Hexachrome Quartz×1
- Provenance Crystal×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Legendary Merit×20
- Exceptional Refinium×3
- Reality Thorn×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Legendary Merit×20
- Exceptional Refinium×5
- Reality Thorn×2
- Rupies×2,000
Tier 3Lv. 50 → 75
- Legendary Merit×20
- Exceptional Refinium×7
- Reality Thorn×3
- Terror Urn×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Legendary Merit×20
- Exceptional Refinium×10
- Reality Thorn×5
- Terror Urn×2
- Rupies×15,000
Tier 5Lv. 100 → 125
- Legendary Merit×20
- Exceptional Refinium×12
- Silver Centrum×1
- Reality Thorn×7
- Terror Urn×3
- Horn of Bahamut×1
- Heliotrope Urn×3
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×20
- Exceptional Refinium×15
- Silver Centrum×3
- Reality Thorn×10
- Terror Urn×5
- Horn of Bahamut×3
- Heliotrope Urn×5
- Demigod Feather×1
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×7
- Protocol Fiber×1
- Reality Thorn×3
- Terror Urn×1
- Silver Centrum×1
- Legendary Merit×15
- Rupies×100,000
Awakening Lv. 2
- Protocol Fiber×2
- Reality Thorn×5
- Terror Urn×2
- Silver Centrum×1
- Legendary Merit×15
- Rupies×105,000
- Exceptional Refinium×7
Awakening Lv. 3
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Furycane Nihilla Core×3
- Nihilla-Cast Sword×1
- Silver Centrum×3
- Legendary Merit×15
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×20
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×30
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Furycane Nihilla Core×5
- Nihilla-Cast Sword×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 8
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 9
- Exceptional Refinium×10
- Mana Circuit×5
- Chronos Core×2
- Lunary Cell×1
- Divinity Shackle×2
- Horn of Bahamut×1
- Silver Centrum×5
- Legendary Merit×50
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×10
- Mana Circuit×7
- Chronos Core×3
- Lunary Cell×2
- Divinity Shackle×3
- Horn of Bahamut×2
- Silver Centrum×10
- Legendary Merit×50
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Ragnite (Terminus)×5
- Provenance Crystal×1
Tier 2
- Ragnite (Terminus)×10
- Divinity's Crimsonplume×3
- Fortitude Crystal【L】×10
Tier 3
- Ragnite (Terminus)×10
- Divinity's Crimsonplume×3
- Fortitude Crystal【L】×10
Tier 4
- Ragnite (Terminus)×20
- Auroral Signum×3
- Fortitude Crystal【L】×20
Tier 5
- Ragnite (Terminus)×20
- Auroral Signum×3
- Blaze of the Wedges×1
- Fortitude Crystal【L】×30
Tier 6
- Ragnite (Terminus)×30
- Primeval Landslide Node×5
- Blaze of the Wedges×5
- Fortitude Crystal【L】×50
Tier 7
- Hexachrome Quartz×1
- Fortitude Crystal【L】×100
Materials and stats from Game8's Balmung page.
AscalonAscensionHP 1,146·ATK 1,146
The progression weapon. Forged at the Blacksmith, and the one series besides Terminus that can be Awakened — which is what carries a build through Maniac and into Proud.
- Max level
- 150
- Max HP
- 1,146
- Max ATK
- 1,146
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- ATK
- Boosts attack power.
- HP
- Boosts base health.
Unlocked by transcending
- SupernovaTranscendence Lv. 1
- Boosts attack power and damage cap.
- Unbound StrikeTranscendence Lv. 7
- Boosts damage cap of normal attacks.
Everything it costs
16 upgrade steps in total, and 1,276,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×105
- Exceptional Refinium×55
- Silver Centrum×24
- Earth Orb×8
- Golem Rockjaw×7
- Crowning Parapet×5
- Excavallion Anima×4
- Excavallion Omega Anima×4
- Golem Finger×4
- Broken Savage Sword×3
- Calamity Corskscrew×3
- Champion Merit×3
- Chilling Demon Eye×3
- Earthwyrm's Jewel×3
- Ether Battery×3
- Flamebeast Horn×3
- Frostbeast Horn×3
- Frosty War Axe×3
- Giant Beak×3
- Heliotrope Urn×3
- Landbeast Horn×3
- Quality Refinium×3
- Searing War Axe×3
- Supreme Merit×3
- Angra Mainyu Omega Anima×2
- Brown Dragon Scale×2
- Calamitous Hand×2
- Fortified Hearth×2
- Furycane Omega Anima×2
- Gallanza Anamnesis×2
- Id Anamnesis×2
- Maglielle Anamnesis×2
- Managarmr Omega Anima×2
- Standard Refinium×2
- Vulkan Bolla Omega Anima×2
- Cutthroat Flag×1
- Demigod Feather×1
- Destrudo×1
- Dragon Scale×1
- Dreaded Tail×1
- Sequestered Mane×1
- Silver Wolf Clovis×1
- Vitality Hoof×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Golem Finger×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Golem Rockjaw×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Earth Orb×3
- Golem Finger×3
- Golem Rockjaw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Earth Orb×5
- Golem Rockjaw×3
- Excavallion Anima×1
- Brown Dragon Scale×2
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Crowning Parapet×2
- Silver Centrum×1
- Excavallion Anima×3
- Excavallion Omega Anima×2
- Earthwyrm's Jewel×3
- Rupies×70,000
- Fortified Hearth×1
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×5
- Landbeast Horn×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×10,000
Awakening Lv. 2
- Exceptional Refinium×5
- Broken Savage Sword×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×105,000
Awakening Lv. 3
- Exceptional Refinium×5
- Chilling Demon Eye×3
- Managarmr Omega Anima×2
- Sequestered Mane×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×5
- Giant Beak×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×5
- Crowning Parapet×3
- Excavallion Omega Anima×2
- Fortified Hearth×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×5
- Flamebeast Horn×3
- Vulkan Bolla Omega Anima×2
- Silver Centrum×2
- Legendary Merit×10
- Dreaded Tail×1
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×5
- Ether Battery×3
- Id Anamnesis×2
- Destrudo×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 8
- Exceptional Refinium×5
- Searing War Axe×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 9
- Exceptional Refinium×5
- Frosty War Axe×3
- Calamitous Hand×1
- Calamity Corskscrew×3
- Silver Centrum×3
- Legendary Merit×10
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×5
- Frostbeast Horn×3
- Heliotrope Urn×3
- Demigod Feather×1
- Silver Centrum×5
- Legendary Merit×10
- Rupies×150,000
Materials and stats from Game8's Ascalon page.
IntegrityTranscend this on the way to Chaos++DefenderHP 2,570·ATK 2,003
Survivability. Handed over when the character joins the crew, and worth transcending later: a transcended Defender out-damages an un-transcended Terminus for most of Chaos.
- Max level
- 150
- Max HP
- 2,570
- Max ATK
- 2,003
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- HP
- Boosts base health.
- Garrison
- Boosts defense based on how low your health is.
Unlocked by transcending
- DMG Cap EcruTranscendence Lv. 1
- Boosts attack power and damage cap based on how high your maximum health is.
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Defender)×76
- Silver Centrum×48
- Grand Refinium I×39
- Grand Refinium II×35
- Legendary Merit×35
- Daybreak Merit×27
- Fellowship Fang×8
- Fool's Fractured Jaw×7
- Dreaded Temper Tail×6
- Landbeast Claw×6
- Sequestered Flood Mane×6
- Vitality Lush Hoof×6
- Blood-Soaked Helm×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Primordial Light×5
- Silver Wolf Trefoil×5
- Terror Urn×5
- Vile Demon Eye×5
- Dragon Scale×4
- Champion Merit×3
- Dragon Wing×3
- Excavallion Omega Anima×3
- Furycane Omega Anima×3
- Landbeast Plate×3
- Managarmr Omega Anima×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Sinister Prongs×3
- Supreme Merit×3
- Vulkan Bolla Omega Anima×3
- Fan-Fave Crown×2
- Landbeast Horn×2
- Standard Refinium×2
- Ancient Hollowpoint×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Landbeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Landbeast Claw×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Landbeast Claw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Landbeast Plate×3
- Dragon Scale×3
- Dragon Wing×1
- Ancient Hollowpoint×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Landbeast Horn×2
- Furycane Omega Anima×3
- Managarmr Omega Anima×3
- Excavallion Omega Anima×3
- Vulkan Bolla Omega Anima×3
- Dragon Wing×2
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×1
- Terror Urn×5
- Legendary Merit×10
Tier 2
- Grand Refinium I×3
- Fan-Fave Crown×2
- Vile Demon Eye×5
- Blood-Soaked Helm×5
- Ragnite (Defender)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×5
- Fellowship Fang×8
- Sinister Prongs×3
- Ragnite (Defender)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Frostbeast Grimspike×5
- Flamebeast Grimspike×5
- Ragnite (Defender)×12
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×6
- Sequestered Flood Mane×6
- Dreaded Temper Tail×6
- Ragnite (Defender)×16
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Defender)×20
- Silver Centrum×12
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×5
- Fool's Fractured Jaw×7
- Ragnite (Defender)×20
- Silver Centrum×20
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Integrity page.
WindhoseExecutionerHP 1,365·ATK 3,320
Weak-point damage, for bosses with an exploitable break.
- Max level
- 150
- Max HP
- 1,365
- Max ATK
- 3,320
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Weak Point DMG
- Break Assassin
Unlocked by transcending
- DMG Cap CardinalTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×140
- Ragnite (Executioner)×78
- Silver Centrum×65
- Grand Refinium I×41
- Grand Refinium II×35
- Fortitude Shard×30
- Daybreak Merit×27
- Legendary Merit×25
- Giant Beak×12
- Cutthroat Flag×11
- Broken Savage Sword×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Landbeast Horn×10
- Silver Wolf Clovis×10
- Vitality Hoof×10
- Carnage Pulse Unit×8
- Blood-Soaked Helm×7
- Dreaded Temper Tail×7
- Griffin Feather×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Vile Demon Eye×5
- Bladecaller's Gambit×4
- Champion Merit×3
- Dragon Wing×3
- Fool's Fractured Jaw×3
- Griffin Talon×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Light×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Maglielle Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Griffin Feather×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Griffin Feather×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Griffin Feather×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Griffin Talon×3
- Dragon Wing×1
- Bladecaller's Gambit×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Giant Beak×2
- Silver Centrum×1
- Dragon Wing×2
- Bladecaller's Gambit×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Executioner)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Blood-Soaked Helm×7
- Broken Savage Sword×10
- Giant Beak×10
- Ragnite (Executioner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Clovis×10
- Carnage Pulse Unit×8
- Cutthroat Flag×10
- Ragnite (Executioner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Flamebeast Grimspike×5
- Flamebeast Horn×10
- Landbeast Horn×10
- Ragnite (Executioner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Dreaded Temper Tail×7
- Dreaded Tail×10
- Vitality Hoof×10
- Ragnite (Executioner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Shard×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Executioner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×3
- Fool's Fractured Jaw×3
- Vile Demon Eye×5
- Ragnite (Executioner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Windhose page.
HruntingStingerHP 1,537·ATK 2,299
Critical Hit Rate, for burst-damage builds.
- Max level
- 150
- Max HP
- 1,537
- Max ATK
- 2,299
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Critical Hit Rate
- Boosts critical hit rate.
Unlocked by transcending
- DMG Cap CobaltTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stinger)×78
- Silver Centrum×65
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Grand Refinium I×22
- Chilling Demon Eye×12
- Silver Wolf Clovis×11
- Frostbeast Horn×10
- Giant Beak×10
- Landbeast Horn×10
- Sequestered Mane×10
- Vitality Hoof×10
- Silver Wolf Trefoil×8
- Fool's Fractured Jaw×7
- Majestic Beak×7
- Vitality Lush Hoof×7
- Bizarre Wing×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Sinister Prongs×5
- Alpha Wolf's Valor×4
- Bizarre Ice Spine×3
- Champion Merit×3
- Dragon Wing×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Gallanza Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Bizarre Wing×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Bizarre Wing×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Bizarre Wing×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Bizarre Ice Spine×3
- Dragon Wing×1
- Alpha Wolf's Valor×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Chilling Demon Eye×2
- Silver Centrum×1
- Dragon Wing×2
- Alpha Wolf's Valor×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stinger)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Majestic Beak×7
- Giant Beak×10
- Chilling Demon Eye×10
- Ragnite (Stinger)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×8
- Silver Wolf Clovis×10
- Sinister Prongs×5
- Ragnite (Stinger)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Landbeast Horn×10
- Frostbeast Horn×10
- Ragnite (Stinger)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×7
- Vitality Hoof×10
- Sequestered Mane×10
- Ragnite (Stinger)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stinger)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium II×20
- Grand Refinium I×1
- Fool's Fractured Jaw×7
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Ragnite (Stinger)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Hrunting page.
Broadsword of EarthStunnerHP 2,054·ATK 2,660
Stun Power, to open link-attack windows sooner.
- Max level
- 150
- Max HP
- 2,054
- Max ATK
- 2,660
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Stun Power
- Boosts stun power.
- Linked Together
- Boosts link attacks, Skybound Arts, and chain bursts. Also boosts the amount of link level gained.
Unlocked by transcending
- DMG Cap SageTranscendence Lv. 1
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stunner)×78
- Silver Centrum×65
- Grand Refinium I×39
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Broken Savage Sword×12
- Chilling Demon Eye×10
- Cutthroat Flag×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Frostbeast Horn×10
- Judgment Prongs×10
- Sequestered Mane×10
- Fellowship Fang×8
- Primordial Light×7
- Sequestered Flood Mane×7
- Vile Demon Eye×7
- Chieftain's Braid×6
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Majestic Beak×5
- Protector's Pride×4
- Champion Merit×3
- Dragon Wing×3
- Greatshield Fragment×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Fan-Fave Crown×2
- Id Anamnesis×2
- Destrudo×1
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Chieftain's Braid×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Chieftain's Braid×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Chieftain's Braid×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Greatshield Fragment×3
- Dragon Wing×1
- Protector's Pride×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Broken Savage Sword×2
- Silver Centrum×1
- Dragon Wing×2
- Protector's Pride×3
- Id Anamnesis×2
- Destrudo×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stunner)×2
- Fan-Fave Crown×2
Tier 2
- Grand Refinium I×3
- Vile Demon Eye×7
- Chilling Demon Eye×10
- Broken Savage Sword×10
- Ragnite (Stunner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×3
- Fellowship Fang×8
- Cutthroat Flag×10
- Judgment Prongs×10
- Ragnite (Stunner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Frostbeast Grimspike×5
- Frostbeast Horn×10
- Flamebeast Horn×10
- Ragnite (Stunner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Sequestered Flood Mane×7
- Sequestered Mane×10
- Dreaded Tail×10
- Ragnite (Stunner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stunner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×7
- Majestic Beak×5
- Flamebeast Grimspike×5
- Ragnite (Stunner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Broadsword of Earth page.
Party
Recommended team — Captain (Gran/Djeeta), Cagliostro, and Eugen
Allies that can provide further buffs and utility are ideal for Siegfried since his kit is self-reliant. Thus, you can use the Captain and Cagliostro mainly for buff/debuff application and utility. Lastly, slot in Eugen for consistent ranged DPS and additional utility.
Go deeper
Video & written guides
33:28SIEGFRIED SPAMMING FOR DAYS!! All Master Traits Build Guide | Granblue Fantasy Relink
MrGhoustos · 6 days ago
12:40The ONLY Siegfried Build YOU NEED To Defy INFINITY (Granblue Fantasy: Relink Endless Ragnarok)
PlayerSage · 2 weeks ago
13:39Granblue Fantasy Relink Siegfried Character Guide - Best Builds, Sigils & Endgame Gameplay Tips
Arekkz Gaming · 2 years ago
19:19IMMORTAL DPS SIEGFRIED Best Build Guide - Sigils & Weapons Showcase | Granblue Fantasy Relink Guide
DarkHero 2 (DarkHero2) · 2 years ago