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AEarthSabreDPS

Siegfried

Perfect timing, perfectly flexible

Element
Earth
Weapon
Sabre
Role
DPS
Range
Melee
Release
Base game
Difficulty
4 out of 5
Siegfried official artwork

Signature mechanic

Perfectly timed attacks chained into combos

Siegfried's Deliverance rewards perfectly timed inputs chained through a combo, and Drachenblut stops foes interrupting him mid-string. Get the rhythm right and he delivers a high damage cap plus heavy stun, alongside utility buffs the party actually wants. Dodging between perfect executions, and using Lunge and Uwe to close gaps, is what keeps the chain alive.

Once you master Siegfried's required timing to get his combo right, he is an incredibly flexible DPS. Aside from dealing damage and applying high Stun with a high damage cap, Siegfried also has access to several utility buffs that can be beneficial to almost any team.— Game8 tier assessment

Support skills (passives)

  • Deliverance

    Enhances perfectly timed attacks when they are chained in a combo.

  • Drachenblut

    Foe attacks won't interrupt Siegfried while he's performing attacks.

How to unlock

Players may unlock Siegfried by using a Crewmate Card in Siero's Knickknack Shack in a town. You obtain Crewmate Cards by progressing through the main story.

Strengths

  • 1

    High damage cap with stun

    Rare combination — he contributes big numbers and accelerates break windows at the same time.

  • 2

    Uninterruptible strings

    Drachenblut means boss chip damage doesn't break his combos.

  • 3

    Genuinely flexible

    Carries useful party buffs on top of damage, so he fits into almost any comp.

Weaknesses

  • 1

    Rhythm-gated

    Without the perfect-execution timing he is distinctly average; the tier rating assumes mastery.

  • 2

    Gap-closing costs damage

    Lunge and Uwe break the chain, so mobile bosses cost you real DPS.

  • 3

    Long ramp per encounter

    Each fight starts from scratch, which hurts on short quests.

Gear

Builds by progression stage

Chaos → Chaos+ → Chaos++, then Defy Infinity

Perfect Striker. His stun contribution stays valuable even in parties that out-damage him.

Sigil loadout — Fatebreaker

A major part of the build involves using Basic , Attack , and Defense Stat-type Sigils to maximize Siegfried's Master Traits that provide DMG Cap , ATK , and DEF . Additionally, new traits in Endless Ragnarok such as Fatebreaker , Celestial Lumen , and Celestial Terra all provide additional DMG Cap.

Cascade , Quick Cooldown , and Uplift are important for both Skill and SBA uptime. Greater Aegis is there to increase your HP, but make sure not to cross the 200,000 limit for Catastrophe Nova. Steel Nerves synergizes with the Stout Heart trait from your summons to provide more DEF.

SigilSlotTraits
Dragonslayer’s WarpathCharacter sigil2 slots
  • Dragonslayer's Warpath — Enhances damage dealt by perfect basic and charged attacks but reduces defenses.
  • Cascade — Shortens skill cooldowns whenever you hit a foe. Effect strength changes based on the attack type.
Dragonslayer's Awakening+
  • Dragonslayer's Dominance — Grants a temporary boost to defense and Siegfried can't be interupted by foe attacks after landing a perfect execution.
  • Dragonslayer's Ingenuity — Shortens Siegfried's skill cooldowns whenever he lands a combo finisher or perfect execution.
Health V+Basic stat5 slots
  • HP — Boosts base health.
  • DMG Cap — Raises the damage limit of attacks.
Health V+
  • HP — Boosts base health.
  • DMG Cap — Raises the damage limit of attacks.
Stun Power V+
  • Stun Power — Boosts stun power.
  • DMG Cap — Raises the damage limit of attacks.
Stun Power V+
  • Stun Power — Boosts stun power.
  • Uplift — Boosts the charge speed of your SBA gauge.
Stun Power V+
  • Stun Power — Boosts stun power.
  • Guts — Survive a lethal hit with 1 HP. Reactivation time is shortened based on trait level.
Fatebreaker V+Attack / special3 slots
  • Fatebreaker — Boosts attack, defense, and damage cap when participating in Fatebreaker-grade quests.
  • Greater Aegis — Greatly raises maximum health in proportion to your current maximum health.
Celestial Lumen V+
  • Celestial Lumen — Boosts attack power and damage cap when health is above a certain threshold.
  • Potion Hoarder — Increases the stock of recovery items.
Celestial Terra V+
  • Celestial Terra — Reduces maximum base health in exchange for a boost do damage cap.
  • Autorevive — Automatically recover from critical condition. Reactivation time is shortened based on trait level.
Improved Dodge+Defense / support2 slots
  • Improved Dodge — Extends the window for for attacks to miss during a dodge. Allows you to perform more dodges in a row.
  • Supplementary DMG — Grants a certain chance for normal attacks and damage skills to deal supplementary damage.
Steel Nerves V+
  • Steel Nerves — Takes less damage while Stouth Heart is active.
  • Supplementary DMG — Grants a certain chance for normal attacks and damage skills to deal supplementary damage.

Gearing priorities

  • Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
  • While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
  • The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
  • Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
  • Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
  • Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo

Over Mastery bonuses

  • Critical Hit Rate Up
  • Skill Damage Cap Up
  • Normal Attack Damage Cap Up
  • Skybound Art Damage Cap Up

Normal Attack Damage Cap Up and Critical Hit Rate directly improve Siegfried's combos, his main source of damage. Skill Damage Cap Up provides some damage to his offensive skills, which improves usability. Skybound Art Damage Cap Up will help you increase the value of your damage windows when enemies are knocked out.

Best-in-slot — transcended Terminus

Balmung

I
Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
II
DrainLv 25Recover health based on the damage dealt to a foe.
III
DMG CapLv 15Raises the damage limit of attacks.
IV
Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
EX
Unbound MasterLv 55Boosts damage cap based on master level.

Wrightstone

Sequestration Wrightstone

  • Weak Point DMG
  • Supplementary DMG
  • Quick Cooldown

Siegfried's Transcended Terminus weapon, Balmung , is his best weapon during the endgame of Endless Ragnarok. With the upgraded Catastrophe Nova , you get ATK and DMG Cap as long as you have under 200,000 max HP. The EX trait Unbound Master also provides additional DMG Cap.

While progressing Chaos

Integrity

I
HPLv 35Boosts base health.
II
Greater AegisLv 25Greatly raises maximum health in proportion to your current maximum health.
III
DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
IV
StrongholdLv 10Boosts defense the higher your remaining health is.
EX
Unbound ExertionLv 15Boosts damage cap of Skybound Arts.

Wrightstone

Vitality Wrightstone

  • Critical Hit Rate
  • DMG Cap
  • Supplementary DMG

You get extra defense through Stronghold and increased SBA damage cap through Unbound Exertion .

Summons & equip bonus

Recommended summons

  • Lucilius
  • Beelzebub
  • Lilith
  • Behemoth III

For these traits

  • War Elemental
  • Stout Heart
  • Berserker Echo
  • Spartan Echo

Equip bonus

  • Normal Attack Damage Cap Up
  • Stun Power Up
  • Critical Hit Rate Up

Level 100+ · Endless Ragnarok

Master Traits

Perfect Striker

Recommended

Rank 1

  • Insight Rank: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
  • Perfect Strikes: ATK +10%
  • DMG Cap +15%
  • Max HP +15,000

Rank 2

  • Insight Rank Perk 1: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
  • Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): ATK +10%
  • Insight Rank Perk 1: At Dragonsbane Pulse lvl 3 and above, it grants DMG Cap +5%
  • Draconic Release: Stackable ATK↑ grants an additional ATK +5% and Duration +10% per stack
  • Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +30%
  • ATK +20%

Rank 3

  • Insight Rank Perk 1: Dragonsbane Pulse grants an additional ATK +2% per effect lvl
  • Insight Rank Perk 2: At Dragonsbane Pulse lvl 5 and above, it grants DEF +5%
  • Insight Rank Perk 3: Dragonsbane Pulse lvl 7 Duration +30%
  • DMG Cap +25%
  • Verdrangen: ATK +10%
  • DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)

Rank EX

  • Insight Rank Perk 3: At Dragonsbane Pulse lvl 7, perfect executions gain DMG Dealt +5%
  • Salvator: Buff Duration 10% (Debuff Immunity / Drain)
  • Upon performing a perfect dodge: Grants Shield (1000)
  • DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
  • DMG Cap +35%
  • Weakens summons specs in exchange for Summon Cost -1. Doesn't affect 1-cost or potion-gifting summons. This trait can't be used with a Summon Cost +1 trait
  • DMG Cap +35%

Skilled Slayer

Rank 1

  • Skill Cooldown -1%
  • DMG Cap +15%
  • DEF +5%

Rank 2

  • Nelah Nav: Stun Power +10%
  • Uwe: ATK +10%

Rank 3

  • Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +30%
  • DMG Cap +25%
  • ATK +10% per Attack-type sigil equipped (max sigils: 5)

Rank EX

  • Skill DMG +2%
  • Verdrangen: DMG Cap +45%
  • Uwe: DMG Cap +45%
  • Nelah Nav: Cooldown -5%
  • ATK +10% per Attack-type sigil equipped (max sigils: 5)
  • DMG Cap +35%
  • DMG Cap +35%

Fueled by Pain

Rank 1

  • Skill Cooldown -2%
  • DMG Cap +15%
  • Max HP +15,000

Rank 2

  • Skill DMG Cap +35%
  • DMG Cap +20%

Rank 3

  • Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +30%

Rank EX

  • Perfect Strikes: DMG Cap +40%
  • Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +40%
  • Perfect Executions: DMG Cap +40%
  • DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
  • DMG Cap +35%
  • DMG Cap +35%

This distribution considers Master Level 50.

For Siegfried's Master Traits, we recommend focusing on Perfect Striker to lean into a perfect execution-centric playstyle. This build would require mastery of his combos' timings, but will reward you with a lot of increased damage and DMG Cap.

For the other styles, get nodes that provide bonuses based on equipped Sigils and additional DMG Cap to maximize damage.

Execution

Combos & rotation

  • Siegfried Perfect Execution Combo5 steps
    1. 1Apply DEF Down with Verdrängen
    2. 2Initiate with Uwe
    3. 3Execute 4 perfectly timed normal attacks
    4. 4Use unique attack for combo finisher
    5. 5Repeat perfectly timed combo

    Siegfried's primary source of damage comes from his perfectly timed combos . Make sure to apply any buffs and debuffs you can before initiating fights, and make sure to practice the combo's timing to consistently maximize damage.

  • Dodge Between Perfect Executions

    Though you have sources for survivability, keep in mind that it is possible to dodge mid-combo . Do not unnecessarily tank hits just because you are in the middle of a combo.

  • Use Lunge and Uwe for Gap Closing

    One of Siegfried's strengths is his mobility . Make sure to use his Lunge and Uwe skills to always stay close to enemies, especially when they move around a lot.

Kit

Skills

Recommended loadout — Uwe and Nelah Nav

Siegfried has access to a variety of skills related to offense and utility. Uwe can help start and maintain his combo by dashing forward and granting Stout Heart. For utility, Nelah Nav provides significant amounts of stun, which helps fill up enemy stun gauges faster.

Additionally, Verdrängen can help increase general DPS through its DEF debuff on enemies. and L'Ombre d'Hier is an excellent layer of defense for when you run out of dodges.

SkillEffectApplies
Draconic ReleaseGrants ATK↑ to Siegfried. Effect grows stronger with each perfectly timed normal attack. He loses the effect upon mistiming an attack.
    L'Ombre d'HierRecommendedSiegfried readies his weapon to parry and counter.
      ManiganceGrants ATK↑ and DEF↑ to Siegfried.
        MirageGrants DEF↑ to the entire party.
          Nelah NavRecommendedUnleashes a slash that travels along the ground and deals a high amount of stun.
            SalvatorGrants Debuff Immunity and Drain to the entire party.
              UweRecommendedA multi-slash lunge attack chainable into a normal attack combo. Grants Stout Heart to Siegfried while executing the skill.
                VerdrängenRecommendedUnleashes a shockwave that travels in a straight line and inflicts DEF↓ on a direct hit.

                  Situational swaps: Salvator, Manigance.If you are looking to further buff your entire team, Salvator is useful for its Debuff Immunity application , and Drain provides some survivability. Finally, Manigance can replace L'Ombre d'Hier if you do not need the additional parry.

                  Weapon list

                  WeaponMax HPMax ATKTraits
                  Integrity25702003HP, Garrison
                  Ascalon11461146ATK, HP
                  Windhose13653320Weak Point DMG, Break Assassin
                  Hrunting15372299Critical Hit Rate, Critical DMG
                  Broadsword of Earth20542660Stun Power, Linked Together
                  Balmung10893683Catastrophe, Regen, DMG Cap, Sigil Booster

                  Party

                  Recommended team — The Captain, Cagliostro, and Eugen

                  Allies that can provide further buffs and utility are ideal for Siegfried since his kit is self-reliant. Thus, you can use the Captain and Cagliostro mainly for buff/debuff application and utility. Lastly, slot in Eugen for consistent ranged DPS and additional utility.

                  Go deeper

                  Video & written guides