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Roadmap

Progression ladder

Relink's build model changes shape twice — once when Terminus weapons arrive at Proud, and again when Endless Ragnarok adds Master Traits and Weapon Transcendence. These are the three stages every character page is organised around.

The three build stages

  1. 1

    Early Endgame

    7,200 – 17,000 PWR

    Zegagrande Legend — Maniac quests, first Proud attempts

    You have finished the main story and Chapter 0, unlocked Maniac, and are farming your first Legendary sigils. No Terminus weapon yet — you are building a damage floor, not a ceiling.

    Gearing priorities

    • Ascension or Stinger weapons, fully upgraded before you chase anything rarer
    • Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
    • Any DMG Cap trait you can find — attack stats alone stop mattering fast
    • Critical Hit Rate, Stamina and Tyranny to pad raw output
    • Potion Hoarder and Autorevive so runs do not end early

    Milestones

    1. 01Clear all Extreme quests to reach Zegagrande Legend
    2. 02Complete Fate Episodes for +2 sigil slots and a stat boost
    3. 03Reach character level 80 to open Over Mastery
    4. 04Start Conflux Cycle 1 (needs the Back Alley Mystery side quest)
  2. 2

    Base-Game Endgame

    17,000 – 22,000 PWR

    Proud quests, Bahamut's Rage, Lucilius (Quest Zero)

    Proud difficulty and the Terminus weapon chase. This is where damage cap becomes the only stat that matters and character-specific sigils go from nice to mandatory.

    Gearing priorities

    • Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
    • Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
    • Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
    • War Elemental+ so every hit counts as superior element
    • Supplementary Damage V+ and Berserker Echo+ to punch through the cap
    • Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups

    Milestones

    1. 01Clear all Proud quests to unlock The Tale of Bahamut's Rage
    2. 02Farm Bahamut's Rage for your main's Terminus weapon (RNG — keep your unlocked roster small)
    3. 03Defeat Lucilius in Quest Zero for Tears of the Apocalypse
    4. 04Finish Conflux Cycles 1–3 to gate into the expansion
  3. 3

    Endless Ragnarok

    23,000 – 45,000 PWR

    Chaos → Chaos+ → Chaos++, then Defy Infinity

    The expansion rewrites the build model. Master Traits unlock at level 100, Weapon Transcendence adds two trait slots, and sigil loadouts become a fixed template built around your master trait's scaling conditions.

    Gearing priorities

    • Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
    • While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
    • The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
    • Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
    • Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
    • Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo

    Milestones

    1. 01Complete Conflux Cycle 3, then speak to Seofon and Tweyen
    2. 02Reach level 100 to unlock Master Traits
    3. 03Clear You're Being Watched (Chaos) to unlock Weapon Transcendence
    4. 04Beat Beelzebub in Conflux Cycle 5 to transcend Ascension weapons
    5. 05Collect all 8 Ragnalia Memories across Chaos, Chaos+ and Chaos++
    6. 06Defeat Omnis Zegalith to transcend Terminus weapons and unlock Defy Infinity

Difficulty & PWR

Skyfarer gradeDifficultyRecommended PWRBuild stage
Novice SkyfarerEasy200 – 800Story / levelling
Novice SkyfarerNormal1,000 – 2,800Story / levelling
Veteran SkyfarerHard3,000 – 3,800Story / levelling
Veteran SkyfarerVery Hard4,200 – 5,000Story / levelling
Veteran SkyfarerExtreme5,800 – 7,000Story / levelling
Zegagrande LegendManiac7,200 – 9,500Early Endgame
Zegagrande LegendProud17,000 – 22,000Base-Game Endgame
FatebreakerChaos23,000 – 23,500Endless Ragnarok
FatebreakerChaos+26,000 – 32,000Endless Ragnarok
FatebreakerChaos++32,000 – 37,000Endless Ragnarok
Defy InfinityInfinity45,000+Endless Ragnarok

Getting into Endless Ragnarok

  1. 1Complete the main story and all Proud prerequisites for The Tale of Bahamut's Rage.
  2. 2Unlock the Conflux via the Back Alley Mystery side quest in Seedhollow (Chapter 6+).
  3. 3Clear Conflux Cycles 1 through 3 — Cycle 3 rewards War Elemental, Improved Dodge+ and Damage Cap V+.
  4. 4Return to Folca, reunite with Historiath, then speak to Seofon and Tweyen.
  5. 5Grind Fatebreaker Chaos quests and collect all 8 Ragnalia Memories.
  6. 6Beat Omnis Zegalith on Chaos++ to unlock Terminus transcendence and Defy Infinity.

The Conflux is a solo roguelike mode with five cycles, each roughly 20 minutes. Cycle 5 is where you fight Beelzebub, which unlocks transcendence for Ascension weapons.

Hardest encounters

  • 1Lucilius, Wings of RevelationDefy InfinityOverlapping mechanics, strict DPS checks, near-perfect execution required.
  • 2Omnis Zegalith (Hexachromatic Hierarch)The Not Forgotten SkyAll six Chromatic Dragons combined. Beating it on Chaos++ unlocks Defy Infinity.
  • 3BeelzebubLet Chaos Reign / Conflux Cycle 5Teleport combos and black holes. Also gates Ascension weapon transcendence.
  • 4The WorldNew World OrderTime-stop attacks and Arcarum cards. Bring defensive sigils.
  • 5Managarmr AlterphaseReclusive VengeanceRelentless wide-area ice pressure.

Every Defy Infinity run applies 2 random Edicts of Distorted Causality to the boss, so no two attempts play the same. Expect boosted stats plus a fight-specific twist.

Things worth knowing early

Damage cap is the only stat.Past a point every hit lands for the same number regardless of attack power. DMG Cap traits, Alpha/Beta/Gamma sigils and Over Mastery cap bonuses are how you get past it.

Supplementary damage ignores the cap.It is calculated separately, which is why Supplementary DMG V+ and Berserker Echo+ stay best-in-slot long after raw attack stops mattering.

Keep your roster small on purpose.Terminus drops from The Tale of Bahamut's Rage roll against your unlocked characters. Unlock a new character only after your main's weapon has dropped.

Fate Episodes are not optional.Each one grants two extra sigil slots plus a stat boost for that character. Do them as soon as you unlock someone you intend to play.

Transcend Defenders first.During Chaos progression a transcended Defender weapon usually beats an un-transcended Terminus, because DMG Cap Ecru scales off the large health pool it gives you.

Catastrophe wants you fragile.Terminus Catastrophe needs max HP at or below 45,000; the transcended Catastrophe Nova raises that to 200,000. Watch your HP-boosting sigils against that threshold.