Yodarha
Old master, endless combo chains
- Element
- Wind
- Weapon
- Katana
- Role
- DPS
- Range
- Melee
- Release
- Base game
- Difficulty
- 3 out of 5

Signature mechanic
Triple Shroud marks empower his skills
Every combo finisher grants a Triple Shroud mark, and his skills scale with how many he holds. Sharpened Focus lets him chain straight into another combo after a finisher, with each follow-up shorter than the last, so a skilled Yodarha stacks finishers extremely quickly. He also hands the party Immunity and Invincibility, which is unusual for a mobile duellist.
Yodarha is a fast and mobile character that focuses on combo finishers, and is able to buff his team with Immunity and Invincibility. However, his own damage relies heavily on ramping up properly to maximize damage.— Game8 tier assessment
Strengths
- 1
Very fast and mobile
Short chained combos mean high finisher density and easy repositioning.
- 2
Party immunity and invincibility
Rare defensive utility on a character who is otherwise a pure duellist.
- 3
Cheap to gear
A straightforward damage-cap stack works; no exotic requirements.
Weaknesses
- 1
Ramp-heavy
His damage only arrives after several finishers; short fights waste him.
- 2
Mediocre ceiling
Even ramped he sits below the top DPS bracket.
- 3
Fragile
Low effective health means Chaos++ hits remove him quickly if you misplay.
Support skills (passives)
Lost for Words
Yodarha's skills are enhanced based on the number of Triple Shroud marks he has. Landing a combo finisher gives 1 mark.
Sharpened Focus
Yodarha can chain into another combo by pressing attack after a combo finisher. Each follow-up combo gets shorter, allowing him to trigger finishers more often.
How to unlock
Unlock Using a Crewmate CardPlayers may unlock Yodarha by using a Crewmate Card in Siero's Knickknack Shack in a town. You obtain Crewmate Cards by progressing through the main story.
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
Fun and forgiving to learn. Aim for four consecutive normal-attack combos to feel the ramp.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Yodarha's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Perpetual Rotation, Hymn of the Hundreds, Sky Shatter, Awakening — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Yodarha's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Kiku-Ichimonji — HP, Garrison
- Fudo-Kuniyuki — ATK, HP
- Xeno Phantom Demon Blade — Weak Point DMG, Break Assassin
- Higurashi — Critical Hit Rate, Critical DMG
- Asura — Stun Power, Linked Together
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Swordfish with cap sigils. Use combo finishers immediately after skills to keep marks flowing.
Sigil loadout — Proud endgame
Alpha and Gamma sigils are essential for maximizing DMG Cap and Normal Attack DMG, which boosts Yodarha's ramping combos. His character-exclusive sigils, Swordmaster's Prowess and Warpath , provide additional ATK and Enhanced DMG.
Critical Hit Rate and Combo Booster are vital for improving Yodarha's combo damage, and Supplementary Damage provides even more hits. War Elemental is also essential to always have elemental advantage. When Yodarha ramps up, he is also invincible a lot of the time, so Stamina works great for additional ATK.
Quick Cooldown and Cascade are also great to always have your skills ready. Potion Hoarder, Autorevive, and Improved Dodge serve as an additional layer of defense for when you do get caught by enemy attacks.
| Sigil | Traits |
|---|---|
| Alpha+ |
|
| Alpha+ |
|
| Gamma+ |
|
| Gamma+ |
|
| Swordmaster's Prowess |
|
| Swordmaster's Warpath |
|
| War Elemental+ |
|
| Critical Hit Rate V+ |
|
| Critical Hit Rate V+ |
|
| Supplementary Damage V+ |
|
| Quick Cooldown V+ |
|
| Potion Hoarder V+ |
|
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
Focus on getting Normal Attack Damage Cap Up since this is where the majority of Yodarha's damage will be coming from. Critical Hit Rate Up is ideal for more consistent damage overall.
Best-in-slot — Terminus
Swordfish
- Catastrophe
- RegenAutomatically recover health over time.
- DMG CapRaises the damage limit of attacks.
- Sigil BoosterRaises the trail levels of all equipped sigils.
Max HP 1089
Max ATK 4283
Crit Rate 0%
Stun Power 0
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- Combo Finisher DMG
- Cascade
Swordfish is Yodarha's terminus weapon, and is his best weapon to have. Its main advantage is the Catastrophe trait, which grants DMG Cap and ATK.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Triple Shroud Savvy. His party invincibility keeps him relevant even where his damage isn't leading.
Sigil loadout — Fatebreaker
A major part of the build involves using Basic , Attack , and Defense Stat-type Sigils to maximize Yodarha's Master Traits that provide DMG Cap , ATK , and DEF . Additionally, new traits in Endless Ragnarok such as Fatebreaker , Celestial Lumen , and Celestial Terra all provide additional DMG Cap.
Cascade , Quick Cooldown , and Uplift are important for both Skill and SBA uptime. Greater Aegis is there to increase your HP, but make sure not to cross the 200,000 limit for Catastrophe Nova. Steel Nerves synergizes with the Stout Heart trait from your summons to provide more DEF.
| Sigil | Slot | Traits |
|---|---|---|
| Swordmaster's Warpath | Character sigil2 slots |
|
| Swordmaster's Awakening+ |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Celestial Lumen V+ |
| |
| Celestial Terra V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
Focus on getting Normal Attack Damage Cap Up since this is where the majority of Yodarha's damage will be coming from. Critical Hit Rate Up is ideal for more consistent damage overall.
Best-in-slot — transcended Terminus
Swordfish
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Supplementary DMG
- Quick Cooldown
Yodarha's Transcended Terminus weapon, Swordfish , is her best weapon during the endgame of Endless Ragnarok. With the upgraded Catastrophe Nova , you get ATK and DMG Cap as long as you have under 200,000 max HP. The EX trait Unbound Master also provides additional DMG Cap.
While progressing Chaos
Kiku-Ichimonji
- I
- HPLv 35Boosts base health.
- II
- Greater AegisLv 25Greatly raises maximum health in proportion to your current maximum health.
- III
- DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
- IV
- StrongholdLv 10Boosts defense the higher your remaining health is.
- EX
- Unbound ExertionLv 15Boosts damage cap of Skybound Arts.
Wrightstone
Fortification Wrightstone
- Critical Hit Rate
- DMG Cap
- Supplementary DMG
You get extra defense through Stronghold and increased SBA damage cap through Unbound Exertion .
Summons & equip bonus
Recommended summons
- Lucilius
- Beelzebub
- Lilith
- Behemoth III
For these traits
- War Elemental
- Stout Heart
- Berserker Echo
- Spartan Echo
Equip bonus
- Normal Attack Damage Cap Up
- Stun Power Up
- Critical Hit Rate Up
Level 100+ · Endless Ragnarok
Master Traits
Triple Shroud Savvy
RecommendedRank 1
- Unique Attack Combo Finishers: ATK +10%
- Boosts the ATK of combo attacks by a max of +15% the shorter his combos are
- DMG Cap +20%
- Max HP +15,000
Rank 2
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): ATK +10%
- Insight Rank Perk 1: Boosts DMG Cap by up to an additional +5%
- Unique Attack (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) Combo Finishers: DMG Cap +35%
- Perpetual Rotation: Cooldown -5%
- DMG Cap +20%
- ATK +20%
Rank 3
- Upon landing a Unique Attack (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) Combo Finisher: Low chance to gain 3 Shroud marks. Chance increases the shorter his combos are
- Boosts the DMG Cap of combo attacks by a max of +30% the shorter his combos are
- Upon landing a combo attack: Low chance to gain 1 shroud mark. Chance increases the shorter his combos are
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +35%
- Hymn of the Hundreds: Cooldown -5%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
Rank EX
- Unique Attack (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) Combo Finishers: DMG Cap +35%
- Perpetual Rotation: Cooldown -5%
- Upon performing a perfect dodge: Grants Shield (1000)
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- DMG Cap +25%
- DMG Cap +25%
Speed Runner
Rank 1
- Unique Attack Combo Finishers: ATK +10%
- Skill DMG Cap +35%
- DMG Cap +20%
Rank 2
- Unique Attack (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) Combo Finishers: DMG Cap +35%
- DMG Cap +20%
Rank 3
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +35%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
Rank EX
- Sky Shatter: DMG Cap +45%
- DMG Cap +25%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +25%
- DMG Cap +25%
Deft Deflection
Rank 1
- Unique Attacks: DMG Cap +35%
- DMG Cap +20%
- Max HP +15,000
Rank 2
- Upon countering by holding Unique Attack (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) or with Tit for Tat: DMG Cap +25%
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +35%
Rank 3
- DMG Cap +25%
- Awakening: DMG Cap +45%
Rank EX
- Hymn of the Hundreds: Cooldown -5%
- DMG Cap +25%
- While in critical condition: Critical Gauge Depletion -10%
- DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
- Stun Power +4
- Against foes of the weaker element: DMG Dealt +10%
- DMG Cap +25%
- Primal bursts gain DMG Dealt +25%. Effect strength is based on the total number of this effect equipped by the entire party
- DMG Cap +25%
This distribution considers Master Level 50.
For Yodarha's Master Traits, we recommend focusing on Triple Shroud Savvy to focus mainly on his normal attack combos as his main damage source. This build will require mastery of the normal attack combo's perfect timings to maximize damage.
For the other styles, get nodes that provide bonuses based on equipped Sigils and additional DMG Cap to maximize damage.
Execution
Combos & rotation
Yodarha Ramping Combo6 steps
- 1Use Perpetual Rotation for full Triple Shroud marks
- 2Use Hymn of the Hundreds for survivability
- 3Use Sky Shatter and finish with unique attack
- 4Execute normal attack combo
- 5Use consecutive combo finishers
- 6Maintain Triple Shroud marks by alternating between normal attack combos and combo finishers
Yodarha's main combo revolves around always getting maximum Triple Shroud marks and weaving in skills to constantly perform combo finishers . Ideally, you always want to use skills when you have 3 marks to maximize damage.
Aim for 4 Consecutive Normal Attack Combos
Yodarha's Normal Attack combo gets shorter for every combo he does consecutively. Always aim to reach past 4 combos , since this is the point where you only need to alternate between the Normal Attack button and the Combo Finisher button.
Constantly ramping up to the shortest possible combo maximizes damage and allows Yodarha to be invincible half the time, which contributes to his survivability.
Do Combo Finishers After Skills
While weaving in skills during Normal Attack combos, make sure to always do combo finishers to always gain 1 mark back . This automatically reduces the number of combos you need to land to get your full marks back.
Kit
Skills
Recommended loadout — Empty Mist and Perpetual Rotation
The most important skills to have equipped are Perpetual Rotation and Hymn of the Hundreds . Perpetual Rotations allows you to initiate combos by instantly providing full Triple Shroud Marks, and Hymn of the Hundreds is a great buff that allows you to ignore enemy attacks for its duration.
For utility, Awakening is used as an extra gap closer that can chain into a combo finisher. Lastly, Sky Shatter is a good damage skill that you can use to consume your Triple Shroud marks before looping into a normal attack combo.
| Skill | Effect | Applies |
|---|---|---|
| AwakeningRecommended | A fast lunge slash that deals more hits based on Yodarha's Triple Shroud marks. | |
| Empty Mist | Unleashes a cyclone of slashes. Hold while activating to continue slashing. Can be held for longer based on Yodarha's Triple Shroud marks. | |
| Flashing Void | Can be activated multiple times in a row to deal a max of 13 hits with good timing. Deals more damage based on Yodarha's Triple Shroud Marks. | |
| Hymn of the HundredsRecommended | Grants Mirror Image to Yodarha or to the entire party id the Triple Shroud marks are full. effect duration is based on his Triple Shroud marks. | |
| Perpetual RotationRecommended | Instantly removes all Triple Shroud marks. If Yodarha already has full marks, Perpetual Rotation instantly resets his other skills. | |
| Sky ShatterRecommended | Unleashes a shockwave that travels in a straight line. Sky Shatter's scale and damage are based on Yodarha's Triple Shroud marks. | |
| Tit for Tat | Yodarha readies to parry and counter. He deals more hits based on Triple Shroud marks. A perfectly timed Tit for Tat restores all Triple Shroud marks. | |
| Trice Blade | Grants ATK↑ to Yodarha. Effect strength is based on Triple Shroud marks. He loses the effect upon taking damage. |
Situational swaps: Tit for Tat.Tit for Tat is a great alternative skill for players who enjoy parrying enemy attacks. Aside from dealing damage based on your Triple Shroud marks, perfectly timing the parry can instantly grant you full stacks.
Gear
Weapons
Every weapon Yodarha can hold, and what each one costs to take all the way. The two with the gold ring are the ones worth the materials: Terminus and Ascension are the only series that Awaken at Lv. 150, and Awakening is the gate on Transcendence. Open any weapon for its stats, traits and full material list.
SwordfishThe Endless Ragnarok build runs thisTerminusHP 1,089·ATK 4,283
The endgame goal. A rare drop from The Tale of Bahamut's Rage on Proud, or forged with Ultimate Memory once Endless Ragnarok is underway.
- Max level
- 150
- Max HP
- 1,089
- Max ATK
- 4,283
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- DMG Cap
- Raises the damage limit of attacks.
- Regen
- Automatically recover health over time.
- Catastrophe
- Sigil Booster
- Raises the trail levels of all equipped sigils.
Unlocked by transcending
- Catastrophe NovaTranscendence Lv. 1
- Boosts attack power and damage cap when maximum health is below a certain threshold.
- Unbound MasterTranscendence Lv. 7
- Boosts damage cap based on master level.
Everything it costs
23 upgrade steps in total, and 1,356,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×405
- Fortitude Crystal【L】×230
- Exceptional Refinium×134
- Ragnite (Terminus)×95
- Silver Centrum×45
- Reality Thorn×36
- Mana Circuit×24
- Managarmr Nihilla Core×16
- Terror Urn×14
- Protocol Fiber×12
- Divinity Shackle×8
- Furycane Nihilla Core×8
- Heliotrope Urn×8
- Nihilla Horn of Disdain×8
- Horn of Bahamut×7
- Blaze of the Wedges×6
- Chaotic Signum×6
- Forgotten Azureplume×6
- Chronos Core×5
- Primeval Galewing Node×5
- Nihilla-Cast Sword×4
- Lunary Cell×3
- Lunary Detector×3
- Demigod Feather×1
- Hexachrome Quartz×1
- Provenance Crystal×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Legendary Merit×20
- Exceptional Refinium×3
- Reality Thorn×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Legendary Merit×20
- Exceptional Refinium×5
- Reality Thorn×2
- Rupies×2,000
Tier 3Lv. 50 → 75
- Legendary Merit×20
- Exceptional Refinium×7
- Reality Thorn×3
- Terror Urn×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Legendary Merit×20
- Exceptional Refinium×10
- Reality Thorn×5
- Terror Urn×2
- Rupies×15,000
Tier 5Lv. 100 → 125
- Legendary Merit×20
- Exceptional Refinium×12
- Silver Centrum×1
- Reality Thorn×7
- Terror Urn×3
- Horn of Bahamut×1
- Heliotrope Urn×3
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×20
- Exceptional Refinium×15
- Silver Centrum×3
- Reality Thorn×10
- Terror Urn×5
- Horn of Bahamut×3
- Heliotrope Urn×5
- Demigod Feather×1
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×7
- Protocol Fiber×1
- Reality Thorn×3
- Terror Urn×1
- Silver Centrum×1
- Legendary Merit×15
- Rupies×100,000
Awakening Lv. 2
- Protocol Fiber×2
- Reality Thorn×5
- Terror Urn×2
- Silver Centrum×1
- Legendary Merit×15
- Rupies×105,000
- Exceptional Refinium×7
Awakening Lv. 3
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Furycane Nihilla Core×3
- Nihilla-Cast Sword×1
- Silver Centrum×3
- Legendary Merit×15
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×20
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×30
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Furycane Nihilla Core×5
- Nihilla-Cast Sword×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 8
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 9
- Exceptional Refinium×10
- Mana Circuit×5
- Chronos Core×2
- Lunary Cell×1
- Divinity Shackle×2
- Horn of Bahamut×1
- Silver Centrum×5
- Legendary Merit×50
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×10
- Mana Circuit×7
- Chronos Core×3
- Lunary Cell×2
- Divinity Shackle×3
- Horn of Bahamut×2
- Silver Centrum×10
- Legendary Merit×50
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Ragnite (Terminus)×5
- Provenance Crystal×1
Tier 2
- Ragnite (Terminus)×10
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 3
- Ragnite (Terminus)×10
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 4
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Fortitude Crystal【L】×30
Tier 5
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Blaze of the Wedges×1
- Fortitude Crystal【L】×30
Tier 6
- Ragnite (Terminus)×30
- Primeval Galewing Node×5
- Blaze of the Wedges×5
- Fortitude Crystal【L】×50
Tier 7
- Hexachrome Quartz×1
- Fortitude Crystal【L】×100
Materials and stats from Game8's Swordfish page.
Fudo-KuniyukiAscensionHP 1,184·ATK 1,013
The progression weapon. Forged at the Blacksmith, and the one series besides Terminus that can be Awakened — which is what carries a build through Maniac and into Proud.
- Max level
- 150
- Max HP
- 1,184
- Max ATK
- 1,013
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- ATK
- Boosts attack power.
- HP
- Boosts base health.
Unlocked by transcending
- SupernovaTranscendence Lv. 1
- Boosts attack power and damage cap.
- Unbound StrikeTranscendence Lv. 7
- Boosts damage cap of normal attacks.
Everything it costs
16 upgrade steps in total, and 1,600,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×105
- Exceptional Refinium×55
- Silver Centrum×24
- Wind Orb×8
- Griffin Talon×7
- Giant Beak×5
- Furycane Anima×4
- Furycane Omega Anima×4
- Griffin Feather×4
- Broken Savage Sword×3
- Calamity Corskscrew×3
- Champion Merit×3
- Chilling Demon Eye×3
- Crowning Parapet×3
- Ether Battery×3
- Flamebeast Horn×3
- Frostbeast Horn×3
- Frosty War Axe×3
- Heliotrope Urn×3
- Landbeast Horn×3
- Quality Refinium×3
- Searing War Axe×3
- Supreme Merit×3
- Windwyrm's Jewel×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×2
- Excavallion Omega Anima×2
- Gallanza Anamnesis×2
- Green Dragon Scale×2
- Id Anamnesis×2
- Maglielle Anamnesis×2
- Managarmr Omega Anima×2
- Standard Refinium×2
- Vitality Hoof×2
- Vulkan Bolla Omega Anima×2
- Cutthroat Flag×1
- Demigod Feather×1
- Destrudo×1
- Dragon Scale×1
- Dreaded Tail×1
- Fortified Hearth×1
- Sequestered Mane×1
- Silver Wolf Clovis×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Griffin Feather×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Griffin Talon×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Wind Orb×3
- Griffin Feather×3
- Griffin Talon×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Wind Orb×5
- Griffin Talon×3
- Furycane Anima×1
- Green Dragon Scale×2
- Rupies×360,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Giant Beak×2
- Silver Centrum×1
- Furycane Anima×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Windwyrm's Jewel×3
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×5
- Landbeast Horn×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×10,000
Awakening Lv. 2
- Exceptional Refinium×5
- Broken Savage Sword×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×105,000
Awakening Lv. 3
- Exceptional Refinium×5
- Chilling Demon Eye×3
- Managarmr Omega Anima×2
- Sequestered Mane×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×5
- Giant Beak×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×5
- Crowning Parapet×3
- Excavallion Omega Anima×2
- Fortified Hearth×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×5
- Flamebeast Horn×3
- Vulkan Bolla Omega Anima×2
- Silver Centrum×2
- Legendary Merit×10
- Dreaded Tail×1
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×5
- Ether Battery×3
- Id Anamnesis×2
- Destrudo×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 8
- Exceptional Refinium×5
- Searing War Axe×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 9
- Exceptional Refinium×5
- Frosty War Axe×3
- Calamitous Hand×1
- Calamity Corskscrew×3
- Silver Centrum×3
- Legendary Merit×10
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×5
- Frostbeast Horn×3
- Heliotrope Urn×3
- Demigod Feather×1
- Silver Centrum×5
- Legendary Merit×10
- Rupies×150,000
Materials and stats from Game8's Fudo-Kuniyuki page.
Kiku-IchimonjiTranscend this on the way to Chaos++DefenderHP 2,608·ATK 2,003
Survivability. Handed over when the character joins the crew, and worth transcending later: a transcended Defender out-damages an un-transcended Terminus for most of Chaos.
- Max level
- 150
- Max HP
- 2,608
- Max ATK
- 2,003
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- HP
- Boosts base health.
- Garrison
- Boosts defense based on how low your health is.
Unlocked by transcending
- DMG Cap EcruTranscendence Lv. 1
- Boosts attack power and damage cap based on how high your maximum health is.
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Defender)×76
- Silver Centrum×48
- Grand Refinium I×39
- Grand Refinium II×35
- Legendary Merit×35
- Daybreak Merit×27
- Fellowship Fang×8
- Fool's Fractured Jaw×7
- Dreaded Temper Tail×6
- Landbeast Claw×6
- Sequestered Flood Mane×6
- Vitality Lush Hoof×6
- Blood-Soaked Helm×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Primordial Light×5
- Silver Wolf Trefoil×5
- Terror Urn×5
- Vile Demon Eye×5
- Dragon Scale×4
- Champion Merit×3
- Dragon Wing×3
- Excavallion Omega Anima×3
- Furycane Omega Anima×3
- Landbeast Plate×3
- Managarmr Omega Anima×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Sinister Prongs×3
- Standard Refinium×3
- Supreme Merit×3
- Vulkan Bolla Omega Anima×3
- Fan-Fave Crown×2
- Landbeast Horn×2
- Ancient Hollowpoint×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
- Standard Refinium×1
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Landbeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Landbeast Claw×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Landbeast Claw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Landbeast Plate×3
- Dragon Scale×3
- Dragon Wing×1
- Ancient Hollowpoint×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Landbeast Horn×2
- Furycane Omega Anima×3
- Managarmr Omega Anima×3
- Excavallion Omega Anima×3
- Vulkan Bolla Omega Anima×3
- Dragon Wing×2
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×1
- Terror Urn×5
- Legendary Merit×10
Tier 2
- Grand Refinium I×3
- Fan-Fave Crown×2
- Vile Demon Eye×5
- Blood-Soaked Helm×5
- Ragnite (Defender)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×5
- Fellowship Fang×8
- Sinister Prongs×3
- Ragnite (Defender)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Frostbeast Grimspike×5
- Flamebeast Grimspike×5
- Ragnite (Defender)×12
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×6
- Sequestered Flood Mane×6
- Dreaded Temper Tail×6
- Ragnite (Defender)×16
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Defender)×20
- Silver Centrum×12
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×5
- Fool's Fractured Jaw×7
- Ragnite (Defender)×20
- Silver Centrum×20
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Kiku-Ichimonji page.
Xeno Phantom Demon BladeExecutionerHP 1,403·ATK 3,320
Weak-point damage, for bosses with an exploitable break.
- Max level
- 150
- Max HP
- 1,403
- Max ATK
- 3,320
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Weak Point DMG
- Break Assassin
Unlocked by transcending
- DMG Cap CardinalTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×140
- Ragnite (Executioner)×78
- Silver Centrum×65
- Grand Refinium I×41
- Grand Refinium II×35
- Fortitude Shard×30
- Daybreak Merit×27
- Legendary Merit×25
- Giant Beak×12
- Cutthroat Flag×11
- Broken Savage Sword×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Landbeast Horn×10
- Silver Wolf Clovis×10
- Vitality Hoof×10
- Carnage Pulse Unit×8
- Blood-Soaked Helm×7
- Dreaded Temper Tail×7
- Griffin Feather×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Vile Demon Eye×5
- Bladecaller's Gambit×4
- Champion Merit×3
- Dragon Wing×3
- Fool's Fractured Jaw×3
- Griffin Talon×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Light×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Maglielle Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Griffin Feather×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Griffin Feather×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Griffin Feather×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Griffin Talon×3
- Dragon Wing×1
- Bladecaller's Gambit×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Giant Beak×2
- Silver Centrum×1
- Dragon Wing×2
- Bladecaller's Gambit×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Executioner)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Blood-Soaked Helm×7
- Broken Savage Sword×10
- Giant Beak×10
- Ragnite (Executioner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Clovis×10
- Carnage Pulse Unit×8
- Cutthroat Flag×10
- Ragnite (Executioner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Flamebeast Grimspike×5
- Flamebeast Horn×10
- Landbeast Horn×10
- Ragnite (Executioner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Dreaded Temper Tail×7
- Dreaded Tail×10
- Vitality Hoof×10
- Ragnite (Executioner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Shard×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Executioner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×3
- Fool's Fractured Jaw×3
- Vile Demon Eye×5
- Ragnite (Executioner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Xeno Phantom Demon Blade page.
HigurashiStingerHP 1,575·ATK 2,299
Critical Hit Rate, for burst-damage builds.
- Max level
- 150
- Max HP
- 1,575
- Max ATK
- 2,299
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Critical Hit Rate
- Boosts critical hit rate.
Unlocked by transcending
- DMG Cap CobaltTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stinger)×78
- Silver Centrum×65
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Grand Refinium I×22
- Chilling Demon Eye×12
- Silver Wolf Clovis×11
- Frostbeast Horn×10
- Giant Beak×10
- Landbeast Horn×10
- Sequestered Mane×10
- Vitality Hoof×10
- Bizarre Wing×9
- Silver Wolf Trefoil×8
- Fool's Fractured Jaw×7
- Majestic Beak×7
- Vitality Lush Hoof×7
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Sinister Prongs×5
- Alpha Wolf's Valor×4
- Champion Merit×3
- Dragon Wing×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Gallanza Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Bizarre Wing×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Bizarre Wing×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Bizarre Wing×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Bizarre Wing×3
- Dragon Wing×1
- Alpha Wolf's Valor×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Chilling Demon Eye×2
- Silver Centrum×1
- Dragon Wing×2
- Alpha Wolf's Valor×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stinger)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Majestic Beak×7
- Giant Beak×10
- Chilling Demon Eye×10
- Ragnite (Stinger)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×8
- Silver Wolf Clovis×10
- Sinister Prongs×5
- Ragnite (Stinger)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Landbeast Horn×10
- Frostbeast Horn×10
- Ragnite (Stinger)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×7
- Vitality Hoof×10
- Sequestered Mane×10
- Ragnite (Stinger)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stinger)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium II×20
- Grand Refinium I×1
- Fool's Fractured Jaw×7
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Ragnite (Stinger)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Higurashi page.
AsuraStunnerHP 2,092·ATK 2,660
Stun Power, to open link-attack windows sooner.
- Max level
- 150
- Max HP
- 2,092
- Max ATK
- 2,660
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Stun Power
- Boosts stun power.
- Linked Together
- Boosts link attacks, Skybound Arts, and chain bursts. Also boosts the amount of link level gained.
Unlocked by transcending
- DMG Cap SageTranscendence Lv. 1
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stunner)×78
- Silver Centrum×65
- Grand Refinium I×39
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Broken Savage Sword×12
- Chilling Demon Eye×10
- Cutthroat Flag×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Frostbeast Horn×10
- Judgment Prongs×10
- Sequestered Mane×10
- Fellowship Fang×8
- Primordial Light×7
- Sequestered Flood Mane×7
- Vile Demon Eye×7
- Chieftain's Braid×6
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Majestic Beak×5
- Protector's Pride×4
- Champion Merit×3
- Dragon Wing×3
- Greatshield Fragment×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Fan-Fave Crown×2
- Id Anamnesis×2
- Destrudo×1
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Chieftain's Braid×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Chieftain's Braid×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Chieftain's Braid×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Greatshield Fragment×3
- Dragon Wing×1
- Protector's Pride×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Broken Savage Sword×2
- Silver Centrum×1
- Dragon Wing×2
- Protector's Pride×3
- Id Anamnesis×2
- Destrudo×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stunner)×2
- Fan-Fave Crown×2
Tier 2
- Grand Refinium I×3
- Vile Demon Eye×7
- Chilling Demon Eye×10
- Broken Savage Sword×10
- Ragnite (Stunner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×3
- Fellowship Fang×8
- Cutthroat Flag×10
- Judgment Prongs×10
- Ragnite (Stunner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Frostbeast Grimspike×5
- Frostbeast Horn×10
- Flamebeast Horn×10
- Ragnite (Stunner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Sequestered Flood Mane×7
- Sequestered Mane×10
- Dreaded Tail×10
- Ragnite (Stunner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stunner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×7
- Majestic Beak×5
- Flamebeast Grimspike×5
- Ragnite (Stunner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Asura page.
Party
Recommended team — Captain (Gran/Djeeta), Cagliostro, and Siegfried
Yodarha's effectivity greatly improves when using a team that can provide a lot of buffs . The Captain, Cagliostro, and Siegfried all have skills that can provide utility through ATK and DEF buffs for the team, DEF debuffs on enemies, or healing.
Go deeper
Video & written guides
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