Ferry
Command the pets, chain the debuffs
- Element
- Light
- Weapon
- Sabre
- Role
- Support DPS
- Range
- Hybrid
- Release
- Base game
- Difficulty
- 4 out of 5

Signature mechanic
Pets amplify every attack she makes
Ferry summons pets by landing the final hit of a charged attack, and a link attack calls all of them at once; Haunting Army then scales her damage by how many are on the field. Her aerial barrage combo keeps enemies stun-locked while the pets apply pressure. With the Phantasm's Chord sigil her pets become a debuff engine, which is where most of her real value sits.
Ferry is most effective as an offensive support character since she has a low damage cap and DPS. Her kit revolves around managing her pets, which can apply debuffs when used with the Phantasm’s Chord sigil. Using Ferry requires mastery of her skill loop to be effective.— Game8 tier assessment
Support skills (passives)
Friends Till the End
Landing the final hit of a charged attack summons one of Ferry's pets. Performing a link attack summons all of her pets simultaneously.
Haunting Army
Attacks deal more damage based on how many pets are on the battlefield.
How to unlock
Players may unlock Ferry by using a Crewmate Card in Siero's Knickknack Shack in a town. You obtain Crewmate Cards by progressing through the main story.
Strengths
- 1
Excellent stun-locking
Aerial barrages keep enemies pinned, giving the party uninterrupted damage windows.
- 2
Strong offensive support
Pet-applied debuffs raise the whole party's damage rather than just her own.
- 3
Flexible SBA-tank builds
She supports genuinely different builds — the SBA tank variant is a real, community-supported option.
Weaknesses
- 1
Low personal damage cap
Game8 rates her C tier specifically because her own DPS ceiling is poor.
- 2
Fiddly skill loop
Pet management demands mastery of a specific rotation; played casually she contributes very little.
- 3
Pets need uptime
Anything that kills or outruns your pets guts the Haunting Army scaling.
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
Hard to appreciate early. If you like her, commit to learning the pet loop rather than treating her as a normal DPS.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Ferry's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Hinrichten, Umlauf, Strafe, Purge Spirits — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Ferry's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Geisterpeitsche — HP, Garrison
- Erinnerung — ATK, HP
- Live Wire — Weak Point DMG, Break Assassin
- Flame Lit Curl — Critical Hit Rate, Critical DMG
- Leather Belt — Stun Power, Linked Together
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Ethereal Lasher and Phantasm's Chord. Build her as offensive support, not as a carry.
Sigil loadout — Proud endgame
Alpha and Gamma sigils are ideal to directly increase Normal Attack DMG and DMG Cap. Ferry's exclusive sigils, Phantasm's Warpath and Concord , are also good as they both improve the usability of her pets.
Stamina, Critical Hit Rate, War Elemental, and Supplementary DMG all increase the damage from her Onslaught and Aerial Barrages, which is where most of Ferry's damage comes from.
For utility, Quick Cooldown and Cascade allow you to use skills more often, and Linked Together improves SBA buildup. Improved Dodge, Potion Hoarder, and Autorevive are all layers of defense to deal with enemy attacks.
| Sigil | Traits |
|---|---|
| Alpha+ |
|
| Alpha+ |
|
| Gamma+ |
|
| Gamma+ |
|
| Phantasm's Warpath |
|
| Phantasm's Concord |
|
| War Elemental+ |
|
| Critical Hit Rate V+ |
|
| Critical Hit Rate V+ |
|
| Supplementary Damage V+ |
|
| Quick Cooldown V+ |
|
| Potion Hoarder V+ |
|
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
Prioritize Normal Attack Damage Cap Up to directly boost Ferry's Onslaught and Aerial Barrages. Critical Hit Rate Up will help you cap out your Critical Hit Rate for more consistent damage.
Best-in-slot — Terminus
Ethereal Lasher, Fleeting End
- Catastrophe
- RegenAutomatically recover health over time.
- DMG CapRaises the damage limit of attacks.
- Sigil BoosterRaises the trail levels of all equipped sigils.
Max HP 1089
Max ATK 6283
Crit Rate 0%
Stun Power 0
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- Stamina
- Cascade
Ethereal Lasher is Ferry's terminus weapon and is the best weapon for her to equip. Its main advantage is its Catastrophe trait, which grants increased ATK and DMG Cap.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Self-Reliant Ghost. Consider the SBA-tank direction — it turns her weak damage cap into a non-issue.
Sigil loadout — Fatebreaker
A major part of the build involves using Basic , Attack , and Defense Stat-type Sigils to maximize Ferry's Master Traits that provide DMG Cap , ATK , and DEF . Additionally, new traits in Endless Ragnarok such as Fatebreaker , Celestial Lumen , and Celestial Terra all provide additional DMG Cap.
Cascade , Quick Cooldown , and Uplift are important for both Skill and SBA uptime. Greater Aegis is there to increase your HP, but make sure not to cross the 200,000 limit for Catastrophe Nova. Steel Nerves synergizes with the Stout Heart trait from your summons to provide more DEF.
| Sigil | Slot | Traits |
|---|---|---|
| Phantasm's Warpath | Character sigil2 slots |
|
| Phantasm's Awakening+ |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Celestial Lumen V+ |
| |
| Celestial Terra V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
Prioritize Normal Attack Damage Cap Up to directly boost Ferry's Onslaught and Aerial Barrages. Critical Hit Rate Up will help you cap out your Critical Hit Rate for more consistent damage.
Best-in-slot — transcended Terminus
Ethereal Lasher, Fleeting End
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Supplementary DMG
- Quick Cooldown
Ferry's Transcended Terminus weapon, Ethereal Lasher , is her best weapon during the endgame of Endless Ragnarok. With the upgraded Catastrophe Nova , you get ATK and DMG Cap as long as you have under 200,000 max HP. The EX trait Unbound Master also provides additional DMG Cap.
While progressing Chaos
Geisterpeitsche
- I
- HPLv 35Boosts base health.
- II
- Greater AegisLv 25Greatly raises maximum health in proportion to your current maximum health.
- III
- DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
- IV
- StrongholdLv 10Boosts defense the higher your remaining health is.
- EX
- Unbound ExertionLv 15Boosts damage cap of Skybound Arts.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- DMG Cap
- Supplementary DMG
You get extra defense through Stronghold and increased SBA damage cap through Unbound Exertion .
Summons & equip bonus
Recommended summons
- Lucilius
- Beelzebub
- Lilith
- Behemoth III
For these traits
- War Elemental
- Stout Heart
- Berserker Echo
- Spartan Echo
Equip bonus
- Normal Attack Damage Cap Up
- Stun Power Up
- Critical Hit Rate Up
Level 100+ · Endless Ragnarok
Master Traits
Self-Reliant Ghost
RecommendedRank 1
- Skill Cooldown -1%
- While no pet is summoned: DMG Cap +30%
- DMG Cap +15%
- DEF +5%
Rank 2
- Essence Rank Perk 2: Gaining a lvl of Loving Trust also restores HP
- Essence Rank Perk 1: ATK +5% / DEF +2%
- Pet DMG Cap +35%. Onslaught always dismisses pets
- Purge Spirits: Stun Power +10%
- Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click): DMG Cap +35%
- While inflicted with Burn: DMG Cap +100%
Rank 3
- Essence Rank Perk 2: Loving Trust also grants DEF +1% per effect lvl
- Essence Rank Perk 2: Loving Trust also grants DMG Cap +20% per effect lvl
- Whenever a pet is summoned: Gain Shield (1000)
- DMG Cap +25%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- Chain Burst DMG Cap +40%
Rank EX
- Essence Rank Perk 2: Loving Trust also grants DMG Dealt +3% per effect lvl
- Essence Rank Perk 3: Supplementary DMG +20% whenever a pet leaves
- Strafe: DMG Cap +45%
- Upon performing a perfect dodge: Grants Shield (1000)
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- DMG Cap +35%
Phantastic Pets
Rank 1
- DMG Cap +15%
- Max HP +15,000
- While a pet is summoned: Unique Attacks ATK +10%
Rank 2
- While a pet is summoned: Unique Attacks (Xbox Y / PS Triangle / Switch 2 X / Mouse Right-Click) DMG Cap +30%
- DMG Cap +20%
Rank 3
- ATK +20%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
Rank EX
- While no pet is summoned: Skill Cooldown -5%
- Purge Spirits: Cooldown -5%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- DMG Cap +35%
Spirited Support
Rank 1
- Skill DMG Cap +35%
- Skill Cooldown -2%
- DMG Cap +15%
Rank 2
- Hinrichten: Cooldown -5%
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +35%
Rank 3
- DMG Cap +25%
- Umlauf: Cooldown -5%
Rank EX
- Hinrichten: Buff Duration +10% (ATK↑ / Critical Hit Rate↑ / Supplementary DMG / Invincibility)
- While in critical condition: Critical Gauge Depletion -10%
- DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
- Stun Power +4
- Against foes of the weaker element: DMG Dealt +10%
- DMG Cap +35%
- Primal bursts gain DMG Dealt +25%. Effect strength is based on the total number of this effect equipped by the entire party
- DMG Cap +35%
This distribution considers Master Level 50.
For Ferry's Master Traits, we recommend focusing on Self-Reliant Ghost to lean into her Aerial Barrage playstyle. This build yields the most DPS thanks to a lot of increased damage and DMG Cap, but can be difficult to use against mobile bosses.
For the other styles, get nodes that provide bonuses based on equipped Sigils and additional DMG Cap to maximize damage.
Execution
Combos & rotation
Ferry Aerial Barrage Combo10 steps
- 1Use Umlauf for Stout Heart
- 2Tap Onslaught
- 3Summon all pets with Purge Spirits
- 4Apply maximum buffs with Hinrichten
- 5Tap Onslaught
- 6Attack with Strafe
- 7Tap Onslaught
- 8Jump and immediately press normal attack
- 9Perform Aerial Barrage near the enemy
- 10Keep repeating Aerial Barrages and use skills off cooldown
Ferry's main Aerial Barrage combo starts with using skills to grant herself buffs and get Loving Trust stacks before repeatedly executing Aerial Barrages. Make sure to always weave in Onslaught between skills to maintain buff uptime.
Keep Enemies Stunned with Barrages
One of Ferry's strengths is constant SBA generation through the multiple hits that Aerial Barrage provides. With this, you can keep performing Ferry's SBA and keep bosses stunned to let allies deal damage and do their own SBA.
Kit
Skills
Recommended loadout — Hinrichten and Umlauf
With all her pets active, Hinrichten can be used to grant various buffs to Ferry. Umlauf is useful mainly for Stout Heart, which is useful while Ferry is executing Onslaught and Aerial Barrages.
To maximize damage, Ferry needs to always have all of her pets active on the battlefield. Both Purge Spirits and Strafe can summon all her pets and can deal some damage.
| Skill | Effect | Applies |
|---|---|---|
| Benediction | Restores HP to Ferry and nearby allies. Grants Regen, DEF↑, and ATK↑ to Ferry in that order based on how many pets are on the battlefield. | |
| Blaues Gespenst | Summons Fugee and Nicola onto the battlefield for a frontal attack that inflicts DEF↓ and removes 1 buff from foes. | |
| HinrichtenRecommended | Grants ATK↑ to Ferry, as well as Critical Hit Rate↑, Supplementary DMG, and Invincibility in that order based on how many pets are on the battlefiled. | |
| Pendel | Summons Fugee and Nicola to whisk Ferry back to safety while Geegee engages foes at the front. All 3 pets remain on the battlefield. | |
| Purge SpiritsRecommended | A magic-infused whip attack that deals a high amount of stun and summons Fugee, Nicola, Geegee, and Beppo onto the battlefield on hit. | |
| Sic 'Em, Geegee! | Summons Geegee onto the battlefield to generate a sphere that inflicts Slow. Hold while summoning to aim Geegee. | |
| StrafeRecommended | Summons Fugee, Nicola, Geegee, and Beppo onto the battlefiled for an all-out continuous assault. | |
| UmlaufRecommended | Grants Stout Heart to Ferry and summons a damaging spirit orb that circles around her. |
Weapon list
| Weapon | Max HP | Max ATK | Traits |
|---|---|---|---|
| Geisterpeitsche | 2599 | 2003 | HP, Garrison |
| Erinnerung | 1175 | 1013 | ATK, HP |
| Live Wire | 1394 | 3320 | Weak Point DMG, Break Assassin |
| Flame Lit Curl | 1566 | 2299 | Critical Hit Rate, Critical DMG |
| Leather Belt | 2083 | 2660 | Stun Power, Linked Together |
| Ethereal Lasher, Fleeting End | 1089 | 6283 | Catastrophe, Regen, DMG Cap, Sigil Booster |
Party
Recommended team — The Captain, Cagliostro, and Siegfried
- The Captain
Cagliostro
Siegfried
Ferry's ideal team includes allies that can apply team-wide buffs and enemy debuffs. The Captain, Siegfried, and Cagliostro all have utility skills that can increase the team's damage and survivability through ATK and DEF buffs, enemy debuffs, and healing.
Go deeper
Video & written guides
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