Fediel
Warp in, stomp, warp out
- Element
- Dark
- Weapon
- Melee
- Role
- DPS
- Range
- Hybrid
- Release
- Endless Ragnarok
- Difficulty
- 3 out of 5

Signature mechanic
Voidskip teleports are fully invulnerable
Fediel warps with Voidskip — short hold to reposition, long hold to warp and follow up with an attack — and she cannot be hit at all while warping. A fully charged Voidskip flows into Miasma Hands, a continuous flurry of claw attacks. She works at both melee and range, and Primordial Fear petrifies enemies outright, which is one of the strongest control effects in the game.
Fediel is a flexible character who can go either as a melee or a ranged character. She has good utility, but players need time to get used to her kit. Her ability, Primordial Fear, is one of her best skills since it lets her Petrify her foes.— Game8 tier assessment
Strengths
- 1
Invulnerable repositioning
Voidskip is both a movement tool and a dodge with no timing requirement — extremely strong in Defy Infinity.
- 2
Petrify control
Primordial Fear locks bosses down and creates free damage windows for the whole party.
- 3
Genuinely flexible range
SS tier partly because she never has a bad matchup — melee or ranged as the fight demands.
Weaknesses
- 1
Unusual kit to learn
Community consensus is that her controls take real time to internalise despite her power level.
- 2
Charge commitment
Fully charged Voidskip into Miasma Hands is a long sequence to be interrupted out of.
- 3
Late paid unlock
Obtained near the end of the Endless Ragnarok storyline, or via Crewmate Cards.
Support skills (passives)
Voidskip
Short hold to warp to a desired spot. Long hold to warp and launch a follow-up attack. Fediel can't be hit by foes while warping.
Miasma Hands
Allows Fediel to unleash a continuous flurry of claw attacks by repeatedly pressing following the attack of a fully charged Voidskip.
How to unlock
Use Special Crewmate CardsTo unlock Fediel, you must progress through Endless Ragnarok's story until you receive special Crewmate Cards . You can then turn these cards in at Sierokarte’s Knickknack Shack to unlock Fediel.
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
DLC-only, and unlocked late in the expansion story — she is purely an endgame character.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Fediel's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Sign of Calamity, Primordial Fear, Soul Breaker, Claws of Reversal — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Fediel's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Zagar — Critical Hit Rate, Critical DMG
- Morbus Rose — ATK, Supplementary DMG
- Hedera — Greater Aegis, Stronghold, Steady Focus
- Stygian Ornament — Catastrophe, Regen
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Hedera while progressing. Learn Voidskip as a defensive tool first; the damage follows naturally.
Sigil loadout — Proud endgame
Most of Fediel's damage will come from her combos, both in melee and in range. As such, make sure to equip Alpha to improve her Basic Attack DMG Cap, as well as Gamma to further improve her DMG Cap. Once the Cap has been raised, improve Fediel's damage output using Stamina , Tyranny , War Elemental , Berserker Echo , Combo Booster , and Supplementary DMG .
Additionally, make sure to equip Fediel's signature Sigils, namely The Black's Warpath and The Black's Awakening . Warpath provides Fediel with a DMG buff whenever she performs a combo finisher with Miasma Hands , while Awakening empowers Fediel's stomp and Voidskip . Stomp will now apply a stacking DEF debuff on enemies , while Voidskip now charges faster and increases her DMG Cap after landing a hit with Blackflash.
For survivability and comfort, Potion Hoarder and Autorevive will help Fediel heal up and get back on her feet quickly, while Uplift will help her charge her Skybound Art faster.
| Sigil | Traits |
|---|---|
| Alpha+ |
|
| Alpha+ |
|
| Gamma+ |
|
| Gamma+ |
|
| The Black's Warpath+ |
|
| The Black's Awakening+ |
|
| War Elemental+ |
|
| Berserker Echo+ |
|
| Supplementary Damage V+ |
|
| Tyranny V+ |
|
| Combo Booster V+ |
|
| Potion Hoarder V+ |
|
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Try to get Critical Hit Rate Up to help Fediel perform Critical Hits more, improving her damage output. Afterward, get Normal Attack Damage Cap Up since a bulk of her damage will come from her stomps and Miasma Hands. Round off her Over Masteries with Skill Damage Cap Up and Skybound Art Damage Cap Up to further increase her damage output.
Best-in-slot — Terminus
Stygian Ornament
- Catastrophe
- RegenAutomatically recover health over time.
Max HP 99
Max ATK 1
Crit Rate 0%
Stun Power 0
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- Combo Booster
- Combo Finisher DMG
Fediel's best weapon is her Terminus Weapon Stygian Ornament . This provides her with Catastrophe , which increases her ATK and DMG Cap as long as her HP is below 45,000. Additionally, it has Regen for survivability, DMG Cap to increase her potential damage, and Sigil Booster to improve all equipped Sigils.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Finishing Touch with the stomp/claw/ball loop. The Black's Mark stacks DEF↓ off stomps — keep them landing.
Sigil loadout — Fatebreaker
Fediel's Master Traits provides additional DMG Cap , ATK , and DEF based on the number of equipped Basic Stat, Attack, and Defense/Support Sigils, respectively. To maximize the stats that Fediel gets, we recommend equipping 5 Basic Stat Sigils , 3 Attack Sigils , and 2 Defense/Support Sigils . This provides enough ATK to reach the DMG Cap, while also providing enough survivability for the game's hardest content.
For the Basic Attack Sigils, we recommend taking Health and Stun Power . This provides enough HP alongside Greater Aegis and Aegis without going over Catastrophe Nova's limit. For the Attack Sigils, we recommend Fatebreaker Celestial Lumen , and Celestial Terra , while Improved Dodge and Steel Nerves are the best picks for Defense Sigils.
For the Subtraits of each Sigil, get the usual DMG Cap , Supplementary DMG , Potion Hoarder , Autorevive , and Guts . Additionally, equip important Traits like Uplift to help during fights. Lastly, equip Fediel's Unique Sigils Enchantress's Warpath and Enchantress's Awakening to round the build off.
| Sigil | Slot | Traits |
|---|---|---|
| The Black's Warpath+ | Character sigil2 slots |
|
| The Black's Awakening+ |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Celestial Lumen V+ |
| |
| Celestial Terra V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Over Mastery bonuses
- Critical Hit Rate Up
- Skill Damage Cap Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Try to get Critical Hit Rate Up to help Fediel perform Critical Hits more, improving her damage output. Afterward, get Normal Attack Damage Cap Up since a bulk of her damage will come from her stomps and Miasma Hands. Round off her Over Masteries with Skill Damage Cap Up and Skybound Art Damage Cap Up to further increase her damage output.
Best-in-slot — transcended Terminus
Stygian Ornament
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Supplementary DMG
- Drain
Upon reaching the endgame of Endless Ragnarok, the Transcended Stygian Ornament becomes Fediel's best weapon. The upgraded Catastrophe Nova provides up to 70% ATK and 500% DMG Cap as long as her max HP is at 200,000 or less. Additionally, it has Unbound Master , which provides an additional 50% DMG Cap .
While progressing Chaos
Hedera
- I
- Greater AegisLv 30Greatly raises maximum health in proportion to your current maximum health.
- II
- HPLv 25Boosts base health.
- III
- DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
- IV
- StrongholdLv 10Boosts defense the higher your remaining health is.
- EX
- Unbound ExertionLv 15Boosts damage cap of Skybound Arts.
Wrightstone
Vitality Wrightstone
- Critical Hit Rate
- DMG Cap
- Supplementary DMG
Additionally, DMG Cap Ecru provides a DMG Boost and DMG Cap increase based on Fediel's Max HP, which she can easily reach. Lastly, Unbound Exertion provides increased Skybound Art DMG Cap .
Summons & equip bonus
Recommended summons
- Lucilius
- Beelzebub
- Lilith
- Behemoth III
For these traits
- War Elemental
- Stout Heart
- Berserker Echo
- Spartan Echo
Equip bonus
- Normal Attack Damage Cap Up
- Skill Damage Cap Up
- Stun Power Up
Level 100+ · Endless Ragnarok
Master Traits
Finishing Touch
RecommendedRank 1
- Voidskip: Charge Time -5%
- Miasma Hands: ATK +10%
- DMG Cap +15%
- Max HP +15,000
Rank 2
- Miasma Hands: DMG Cap +25%
- Insight Rank 1: Combo Finishers ATK +5%; Combo Finishers DMG Cap +10%
- Blackflash requires 1 fewer Normal Attack input in a combo chain to start charging faster
- Claws of Reversal: Cooldown -5%
- DMG Cap +20%
- ATK +20%
Rank 3
- Insight Rank 3: Each combo finisher orb gains DMG Dealt +0.5%
- Insight Rank 1: Combo Finishers ATK +5%; Combo Finishers DMG Cap +10%
- Unique Attacks: DMG Cap +35%
- DMG Cap +25%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- Max HP +15000
Rank EX
- Insight Rank 2: Enhanced Combo Finishers grants DMG Dealt +0.5% per effect lvl to combo finishers
- Upon countering with Claws of Reversal: Grants Supplementary DMG (10%)
- Upon performing a perfect dodge: Grants Shield (1000)
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- Critical Hit DMG +9%
- DMG Cap +35%
- DMG Cap +35%
Corrosive Black
Rank 1
- Skill Cooldown -2%
- Stomp Attacks: ATK +10%
- DMG Cap +15%
Rank 2
- Normal Attacks: DMG Cap +35%
- Max HP +15000
Rank 3
- DMG Cap +25%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
Rank EX
- Primordial Fear: Cooldown -5%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +35%
- DMG Cap +35%
Hands of Malice
Rank 1
- Skill ATK +10%
- DMG Cap +15%
- Max HP +15000
Rank 2
- Miasma Hands gains up to ATK +10% and DMG Cap +30% the longer it hits
- Skill DMG Cap +35%
Rank 3
- Boosts Fediel's DMG Cap by a max of +35% based on the number of times she's used Blackflash during the quest
- ATK +20%
Rank EX
- If Fediel isn't buffed by Mirror Image, Sign of Calamity grants Mirror Image to Fediel
- Soul Breaker: DMG Cap +45%
- While in critical condition: Critical Gauge Depletion -10%
- DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
- Stun Power +4
- Against foes of the weaker element: DMG Dealt +10%
- DMG Cap +35%
- Primal bursts gain DMG Dealt +25%. Effect strength is based on the total number of this effect equipped by the entire party
- DMG Cap +35%
This distribution considers Master Level 50.
For Fediel's Master Traits, invest heavily in Insight: Finishing Touch as it empowers her Combo Finisher. This includes increasing its ATK and DMG Cap , improving its DMG whenever Miasma Hands lands, and even giving Fediel the ability to shoot additional magic orbs when using her combo finisher.
Execution
Combos & rotation
Stomp, Claw, and Ball Combo (Endless Ragnarok)5 steps
- 1Use one of Fediel's stomp skills.
- 2Stomp at least three times to apply three stacks of DEF Down.
- 3Use one of Fediel's Miasma Hands skills. Alternatively, charge Voidskip and teleport beside the enemy.
- 4Attack the enemy with Miasma Hands ten times to stack Enhanced Combo Finisher to max.
- 5Perform the Combo Finisher five times, making sure to dodge cancel the animation to quickly fire off all five finishers.
Thanks to Fediel's Master Traits, she is able to empower her Combo Finishers , as well as fire them off in quick succession . This allows her to deal a lot of damage without much effort, and from relative safety thanks to being airborne.
Fediel Pre-DLC Combo5 steps
- 1Use one of Fediel's stomp skills.
- 2Stomp at least three times, especially if The Black's Warpath is equipped.
- 3Use one of Fediel's Miasma Hands skills. Alternatively, charge Voidskip and teleport beside the enemy.
- 4Attack the enemy with Miasma Hands.
- 5Perform a Combo Finisher to deal even more damage to the enemy.
Before entering Endless Ragnarok, the Stomp to Claw combo will be your main damage combo. The combo allows you to attack enemies with Fediel from a distance, before closing in and attacking with Miasma Hands. This combo takes full advantage of Fediel's Unique Sigils to deal as much damage as possible with her combo.
Fediel Can Attack in Ranged and Melee
Fediel is a flexible character in that she can attack both from range and in melee . This flexibility is great as it allows you to attack safely , while still giving you the ability to rush in and deal massive amounts of damage in melee.
While this may take some getting used to, knowing when to attack from afar and when to close in for the kill is an important part of mastering Fediel.
Use Skills to Instantly Start Stomping or Clawing
All of Fediel's skills can be chained into either her follow-up stomp attack or her Miasma Hands melee attack. As both of these attacks normally have a long build-up before they can be used, take advantage of the shortened combo to immediately deal damage.
Relocate Quickly Using Voidskip
Voidskip is Fediel's utility skill, which allows her to instantly warp from her current location to wherever she aims her Voidskip. As she cannot be hit while warping , you can use this ability to quickly relocate away from enemy attacks, or pass through enemy attacks without fear of being hit.
Kit
Skills
Recommended loadout — Sign of Calamity and Soul Breaker
Fediel's Skills allow her to either instantly perform follow-up stomps or instantly attack with Miasma Hands. Having a mix of the two skill types will help Fediel be flexible based on the current situation in battle. Sign of Calamity and Primordial Fear are good Miasma Hands skills, as the former is Fediel's gap closer, while the latter applies Petrified, which is a strong debuff.
On the other hand, Soul Breaker and Claws of Reversal are good Stomp skills to have. Soul Breaker helps Fediel create space between her and the enemy, letting her perform follow-up stomps safely. Claws of Reversal, on the other hand, is Fediel's parry skill, allowing her to counter an enemy's attack before stomping.
| Skill | Effect | Applies |
|---|---|---|
| Claws of ReversalRecommended | Fediel readies to parry and counter. Upon countering, press (circle) to perform follow-up stomps. | |
| Cursed Funeral | Grants Debuff Immunity and Shield to Fediel. Press [button icon] after casting to perform follow-up stomps. | |
| Miasmic Abyss | Casts a circle that continuously damages foes. Press [button icon] repeatedly after casting to attack with Miasma Hands. | |
| Primordial FearRecommended | Inflicts Petrified on nearby foes. Press [button icon] repeatedly after casting to attack with Miasma Hands. | |
| Sign of CalamityRecommended | Wraps quickly to a foe. Press (circle) repeatedly after warping to attack with Miasma Hands. | |
| Soul BreakerRecommended | Dodges backward while conjuring an exploding crystal formation. Press (circle) after casting to perform follow-up stomps. | |
| Sphere of Reversal | Fires a chargeable giant ball of magic at frontal foes. Charge speed is greatly boosted when cast following a stomp attack or during link time. | |
| The Black's Blessing | Grants ATK↑ and DEF↑ to the entire party. Press (circle) after casting to perform follow-up stomps. |
Gear
Weapons
Every weapon Fediel can hold, and what each one costs to take all the way. The two with the gold ring are the ones worth the materials: Terminus and Ascension are the only series that Awaken at Lv. 150, and Awakening is the gate on Transcendence. Open any weapon for its stats, traits and full material list.
Stygian OrnamentThe Endless Ragnarok build runs thisTerminusHP 99·ATK 1,540
The endgame goal. A rare drop from The Tale of Bahamut's Rage on Proud, or forged with Ultimate Memory once Endless Ragnarok is underway.
- Max level
- 150
- Max HP
- 99
- Max ATK
- 1,540
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Regen
- Automatically recover health over time.
- Catastrophe
Unlocked by transcending
- Catastrophe NovaTranscendence Lv. 1
- Boosts attack power and damage cap when maximum health is below a certain threshold.
- Unbound MasterTranscendence Lv. 7
- Boosts damage cap based on master level.
Everything it costs
23 upgrade steps in total, and 1,356,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×405
- Fortitude Crystal【L】×230
- Exceptional Refinium×134
- Ragnite (Terminus)×105
- Silver Centrum×45
- Reality Thorn×36
- Mana Circuit×24
- Managarmr Nihilla Core×16
- Terror Urn×14
- Protocol Fiber×12
- Divinity Shackle×8
- Furycane Nihilla Core×8
- Heliotrope Urn×8
- Nihilla Horn of Disdain×8
- Horn of Bahamut×7
- Blaze of the Wedges×6
- Chaotic Signum×6
- Forgotten Azureplume×6
- Chronos Core×5
- Nihilla-Cast Sword×4
- Lunary Cell×3
- Lunary Detector×3
- Primeval Firestorm Node×2
- Primeval Galewing Node×2
- Demigod Feather×1
- Hexachrome Quartz×1
- Provenance Crystal×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Legendary Merit×20
- Exceptional Refinium×3
- Reality Thorn×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Legendary Merit×20
- Exceptional Refinium×5
- Reality Thorn×2
- Rupies×2,000
Tier 3Lv. 50 → 75
- Legendary Merit×20
- Exceptional Refinium×7
- Reality Thorn×3
- Terror Urn×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Legendary Merit×20
- Exceptional Refinium×10
- Reality Thorn×5
- Terror Urn×2
- Rupies×15,000
Tier 5Lv. 100 → 125
- Legendary Merit×20
- Exceptional Refinium×12
- Silver Centrum×1
- Reality Thorn×7
- Terror Urn×3
- Horn of Bahamut×1
- Heliotrope Urn×3
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×20
- Exceptional Refinium×15
- Silver Centrum×3
- Reality Thorn×10
- Terror Urn×5
- Horn of Bahamut×3
- Heliotrope Urn×5
- Demigod Feather×1
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×7
- Protocol Fiber×1
- Reality Thorn×3
- Terror Urn×1
- Silver Centrum×1
- Legendary Merit×15
- Rupies×100,000
Awakening Lv. 2
- Protocol Fiber×2
- Reality Thorn×5
- Terror Urn×2
- Silver Centrum×1
- Legendary Merit×15
- Rupies×105,000
- Exceptional Refinium×7
Awakening Lv. 3
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Furycane Nihilla Core×3
- Nihilla-Cast Sword×1
- Silver Centrum×3
- Legendary Merit×15
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×20
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×30
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Furycane Nihilla Core×5
- Nihilla-Cast Sword×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 8
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 9
- Exceptional Refinium×10
- Mana Circuit×5
- Chronos Core×2
- Lunary Cell×1
- Divinity Shackle×2
- Horn of Bahamut×1
- Silver Centrum×5
- Legendary Merit×50
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×10
- Mana Circuit×7
- Chronos Core×3
- Lunary Cell×2
- Divinity Shackle×3
- Horn of Bahamut×2
- Silver Centrum×10
- Legendary Merit×50
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Ragnite (Terminus)×5
- Provenance Crystal×1
Tier 2
- Ragnite (Terminus)×10
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 3
- Ragnite (Terminus)×20
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 4
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Fortitude Crystal【L】×30
Tier 5
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Blaze of the Wedges×1
- Fortitude Crystal【L】×30
Tier 6
- Ragnite (Terminus)×30
- Primeval Firestorm Node×2
- Blaze of the Wedges×5
- Fortitude Crystal【L】×50
- Primeval Galewing Node×2
Tier 7
- Hexachrome Quartz×1
- Fortitude Crystal【L】×100
Materials and stats from Game8's Stygian Ornament page.
Morbus RoseAscensionHP 1,187·ATK 1,013
The progression weapon. Forged at the Blacksmith, and the one series besides Terminus that can be Awakened — which is what carries a build through Maniac and into Proud.
- Max level
- 150
- Max HP
- 1,187
- Max ATK
- 1,013
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- ATK
- Boosts attack power.
- Supplementary DMG
- Grants a certain chance for normal attacks and damage skills to deal supplementary damage.
Unlocked by transcending
- SupernovaTranscendence Lv. 1
- Boosts attack power and damage cap.
- Unbound StrikeTranscendence Lv. 7
- Boosts damage cap of normal attacks.
Everything it costs
16 upgrade steps in total, and 1,276,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×105
- Exceptional Refinium×55
- Silver Centrum×24
- Dark Orb×8
- Purgatory Armguard×7
- Searing War Axe×5
- Purgatory Bone×4
- Broken Savage Sword×3
- Calamity Corskscrew×3
- Champion Merit×3
- Chilling Demon Eye×3
- Crowning Parapet×3
- Ether Battery×3
- Flamebeast Horn×3
- Frostbeast Horn×3
- Frosty War Axe×3
- Giant Beak×3
- Heliotrope Urn×3
- Icewyrm's Jewel×3
- Landbeast Horn×3
- Quality Refinium×3
- Supreme Merit×3
- Terra Horn×3
- Angra Mainyu Omega Anima×2
- Brown Dragon Scale×2
- Calamitous Hand×2
- Earthwyrm's Jewel×2
- Excavallion Omega Anima×2
- Furycane Omega Anima×2
- Gallanza Anamnesis×2
- Id Anamnesis×2
- Maglielle Anamnesis×2
- Managarmr Omega Anima×2
- Standard Refinium×2
- Vulkan Bolla Omega Anima×2
- Blue Dragon Scale×1
- Cutthroat Flag×1
- Demigod Feather×1
- Destrudo×1
- Dragon Scale×1
- Dreaded Tail×1
- Fortified Hearth×1
- Frozen Horn×1
- Sequestered Mane×1
- Silver Wolf Clovis×1
- Vitality Hoof×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Purgatory Bone×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Purgatory Armguard×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Dark Orb×3
- Purgatory Bone×3
- Purgatory Armguard×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Dark Orb×5
- Purgatory Armguard×3
- Blue Dragon Scale×1
- Brown Dragon Scale×2
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Searing War Axe×2
- Silver Centrum×1
- Icewyrm's Jewel×3
- Frozen Horn×1
- Earthwyrm's Jewel×2
- Terra Horn×3
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×5
- Landbeast Horn×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×10,000
Awakening Lv. 2
- Exceptional Refinium×5
- Broken Savage Sword×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×105,000
Awakening Lv. 3
- Exceptional Refinium×5
- Chilling Demon Eye×3
- Managarmr Omega Anima×2
- Sequestered Mane×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×5
- Giant Beak×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×5
- Crowning Parapet×3
- Excavallion Omega Anima×2
- Fortified Hearth×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×5
- Flamebeast Horn×3
- Vulkan Bolla Omega Anima×2
- Silver Centrum×2
- Legendary Merit×10
- Dreaded Tail×1
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×5
- Ether Battery×3
- Id Anamnesis×2
- Destrudo×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 8
- Exceptional Refinium×5
- Searing War Axe×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 9
- Exceptional Refinium×5
- Frosty War Axe×3
- Calamitous Hand×1
- Calamity Corskscrew×3
- Silver Centrum×3
- Legendary Merit×10
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×5
- Frostbeast Horn×3
- Heliotrope Urn×3
- Demigod Feather×1
- Silver Centrum×5
- Legendary Merit×10
- Rupies×150,000
Materials and stats from Game8's Morbus Rose page.
HederaTranscend this on the way to Chaos++DefenderHP 2,611·ATK 2,003
Survivability. Handed over when the character joins the crew, and worth transcending later: a transcended Defender out-damages an un-transcended Terminus for most of Chaos.
- Max level
- 150
- Max HP
- 2,611
- Max ATK
- 2,003
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Stronghold
- Boosts defense the higher your remaining health is.
- Steady Focus
- Greater Aegis
- Greatly raises maximum health in proportion to your current maximum health.
Unlocked by transcending
- DMG Cap EcruTranscendence Lv. 1
- Boosts attack power and damage cap based on how high your maximum health is.
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Defender)×76
- Silver Centrum×48
- Grand Refinium I×39
- Grand Refinium II×35
- Legendary Merit×35
- Daybreak Merit×27
- Fellowship Fang×8
- Fool's Fractured Jaw×7
- Dreaded Temper Tail×6
- Landbeast Claw×6
- Sequestered Flood Mane×6
- Vitality Lush Hoof×6
- Blood-Soaked Helm×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Primordial Light×5
- Silver Wolf Trefoil×5
- Terror Urn×5
- Vile Demon Eye×5
- Dragon Scale×4
- Champion Merit×3
- Dragon Wing×3
- Excavallion Omega Anima×3
- Furycane Omega Anima×3
- Landbeast Plate×3
- Managarmr Omega Anima×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Sinister Prongs×3
- Supreme Merit×3
- Vulkan Bolla Omega Anima×3
- Fan-Fave Crown×2
- Landbeast Horn×2
- Standard Refinium×2
- Ancient Hollowpoint×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Landbeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Landbeast Claw×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Landbeast Claw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Landbeast Plate×3
- Dragon Scale×3
- Dragon Wing×1
- Ancient Hollowpoint×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Landbeast Horn×2
- Furycane Omega Anima×3
- Managarmr Omega Anima×3
- Excavallion Omega Anima×3
- Vulkan Bolla Omega Anima×3
- Dragon Wing×2
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×1
- Terror Urn×5
- Legendary Merit×10
Tier 2
- Grand Refinium I×3
- Fan-Fave Crown×2
- Vile Demon Eye×5
- Blood-Soaked Helm×5
- Ragnite (Defender)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×5
- Fellowship Fang×8
- Sinister Prongs×3
- Ragnite (Defender)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Frostbeast Grimspike×5
- Flamebeast Grimspike×5
- Ragnite (Defender)×12
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×6
- Sequestered Flood Mane×6
- Dreaded Temper Tail×6
- Ragnite (Defender)×16
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Defender)×20
- Silver Centrum×12
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×5
- Fool's Fractured Jaw×7
- Ragnite (Defender)×20
- Silver Centrum×20
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Hedera page.
ZagarStingerHP -·ATK -
Critical Hit Rate, for burst-damage builds.
- Max level
- 150
- Crit Rate
- 0%
- Stun Power
- 0
- Max ATK
- -
- Max HP
- -
Traits
- Critical Hit Rate
- Boosts critical hit rate.
Unlocked by transcending
- DMG Cap CobaltTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stinger)×78
- Silver Centrum×65
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Grand Refinium I×22
- Chilling Demon Eye×12
- Silver Wolf Clovis×11
- Frostbeast Horn×10
- Giant Beak×10
- Landbeast Horn×10
- Sequestered Mane×10
- Vitality Hoof×10
- Silver Wolf Trefoil×8
- Fool's Fractured Jaw×7
- Majestic Beak×7
- Vitality Lush Hoof×7
- Bizarre Wing×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Sinister Prongs×5
- Alpha Wolf's Valor×4
- Bizarre Ice Spine×3
- Champion Merit×3
- Dragon Wing×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Gallanza Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Bizarre Wing×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Bizarre Wing×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Bizarre Wing×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Bizarre Ice Spine×3
- Dragon Wing×1
- Alpha Wolf's Valor×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Chilling Demon Eye×2
- Silver Centrum×1
- Dragon Wing×2
- Alpha Wolf's Valor×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stinger)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Majestic Beak×7
- Giant Beak×10
- Chilling Demon Eye×10
- Ragnite (Stinger)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×8
- Silver Wolf Clovis×10
- Sinister Prongs×5
- Ragnite (Stinger)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Landbeast Horn×10
- Frostbeast Horn×10
- Ragnite (Stinger)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×7
- Vitality Hoof×10
- Sequestered Mane×10
- Ragnite (Stinger)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stinger)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium II×20
- Grand Refinium I×1
- Fool's Fractured Jaw×7
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Ragnite (Stinger)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Zagar page.
Party
Recommended team — Captain (Gran/Djeeta), Cagliostro, and Zeta
Fediel will be serving as the team's main DPS, so make sure she is accompanied by support characters, as well as a secondary damage dealer. The Captain and Cagliostro are the most versatile support characters in the game, as they have multiple buffs, debuffs, and healing skills between them. This makes them perfect for supporting Fediel.
For the secondary damage dealer, Zeta is a great option, as the straightforwardness of her kit allows her to deal a large amount of damage, even when controlled by AI.
Party
Asked for by 7 of 27 other characters
Fediel appears in these characters' recommended teams. See who the roster asks for for the full picture.
Go deeper
Video & written guides
13:01THE MOST BROKEN CHARACTER - Fediel Build Guide - Granblue Fantasy Relink - Endless Ragnarok
JaviSocks · 3 weeks ago
23:46Endless Ragnarok - Best Most OP Fediel Fraux Build Guide - Easy Chaos Start Granblue Fantasy Relink!
RageGamingVideos · 3 weeks ago
12:57Infinity Beelzebub Lv340 08:55 S Rank Fediel PoV + Guide | Granblue Fantasy Relink: Endless Ragnarok
internal bliss · 3 weeks ago
44:19Learn How to Play Fediel: Gameplay and Builds Explained!
Subindo o Nível · 2 weeks ago