Maglielle
Conduct a storm of floating swords
- Element
- Light
- Weapon
- Sword
- Role
- Support DPS
- Range
- Hybrid
- Release
- Endless Ragnarok
- Difficulty
- 2 out of 5

Signature mechanic
Aimable finishers spawn autonomous swords
Maglielle's combo finishers can be aimed, and landing enough hits with one causes its swords to break off and attack independently. Cascading Tremolo fires magic swords ahead of her, and holding the unique attack prolongs it while draining the Veil gauge, which you refill by releasing Blade Dance with perfect timing. She plays comfortably at range or up close and works extremely well under AI control.
Maglielle can be a damage dealer or a great support to her party. Her ease of use and access to range attacks makes her a great character to control or set as an AI companion. Her play-style revolves around her combo finishers and Blade Dance which deals a ton of damage if you sequence them together smoothly.— Game8 tier assessment
Strengths
- 1
Top-tier and easy
SS tier with a genuinely low execution barrier — the best power-to-difficulty ratio in the roster.
- 2
Flexible range
Effective at distance or in melee, so she adapts to any boss without a build change.
- 3
Excellent AI companion
The AI pilots her well, making her a strong pick even when you main someone else.
Weaknesses
- 1
Combo flow is awkward
Community guides consistently flag her combo routing as clunky compared to her damage.
- 2
Veil gauge timing
The perfect-timing Blade Dance release is how you fund Cascading Tremolo; miss it and your uptime drops.
- 3
Paid DLC character
Requires Endless Ragnarok, though she is granted free after unlocking Very Hard quests.
Support skills (passives)
Etude of Devotion
Maglielle's combo finishers are aimable. Landing enough hits with a finisher causes its swords to independently attack foes.
Cascading Tremolo
Maglielle fires magic swords in front of her with attacks. Holding her unique attack prolongs the attack while depleting the Veil gauge. Landing combo finishers fills the gauge.
How to unlock
Visit Folca After Completing Rule the Skies in Chapter 0After finishing the Rule the Skies hard quest in Chapter 0, you can visit Folca to get a special cutscene where Gallanza and Maglielle will announce that they will help Id as well as the Captain on their journey. After the cutscene, you will be given Crewmate Card: Gallanza and Crewmate Card: Maglielle .
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
You receive her Special Crewmate Card after unlocking Very Hard quests — return to Folca to collect.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Maglielle's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Hammer of Thunder, Spear of Legends, Pistol of Demons, Stave of Divinity — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Maglielle's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Ricercar, Rich Echo — Catastrophe, Regen, DMG Cap, Sigil Booster
- Al Fine — Greater Aegis, Stronghold, Steel Nerves
- Excalibur, Anointed Sovereign — ATK, Supplementary DMG, DMG Cap, Sigil Booster
- Exo Maitrah Karuna — Critical Hit Rate, Critical DMG
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Little Witch Scepter while progressing, then Ricercar. Practise holding finishers for extra Veil gauge.
Sigil loadout — Proud endgame
Maglielle's best sigils revolve around improving the damage of her normal and finisher attacks . You can raise the damage cap primarily with Alpha . Tyranny and Stamina are her main source of attack stats, allowing her to reach the damage cap provided by Gamma and DMG Cap .
Supplemental Damage and Berserker's Echo are essential to her build as they help her deal additional instances of damage, which she can do a lot of with her Blade Dance. For Maglielle's character-specific sigils , it is best to get Awakening and Warpath . You can also use the Serenade and Circuit versions if the sub-traits are good.
As for her utilities and defensive options, choosing Cascade is important to lower the cooldown of her abilities after every hit. This will help her use skills often in battle, and it will help her deal more damage. Potion Hoarder and Autorevive to give herself another chance to fight again if you mess up your combo and fail to dodge an attack.
| Sigil | Traits |
|---|---|
| Alpha+ |
|
| Alpha+ |
|
| Gamma+ |
|
| Gamma+ |
|
| Bladequeen's Awakening+ |
|
| Bladequeen's Warpath+ |
|
| War Elemental+ |
|
| Berserker Echo+ |
|
| Supplementary Damage V+ |
|
| Uplift V+ |
|
| Critical Hit Rate V+ |
|
| Potion Hoarder V+ |
|
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Over Mastery bonuses
- Skill Damage Cap Up
- Stun Power Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Once Maglielle has all of her Weapon Transcendance Masteries fully unlocked, she will have 80%-82% Critical Hit Rate without any sigils, traits, or summons. Therefore, she only needs to enable one Master Trait that increases her Critical Hit Rate by 20% to reach 100%, which will give her more room for her Over Mastery Bonus.
Best-in-slot — Terminus
Ricercar, Rich Echo
- Catastrophe
- RegenAutomatically recover health over time.
- DMG CapRaises the damage limit of attacks.
- Sigil BoosterRaises the trail levels of all equipped sigils.
Max HP 1089
Max ATK 6283
Crit Rate 0%
Stun Power 0
Wrightstone
Dread Wrightstone
- Stun Power
- Combo Booster
- Cascade
Weapon is Awakened to Level 7. Wrightstone Trait Levels set at 10-8-5.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Superlative Sorcery with the Combo C loop. Paeanic Age is a reliable damage negation button in Chaos++.
Sigil loadout — Fatebreaker
Maglielle's sigils in Endless Ragnarok center around her Master Traits. To get the maximum value out of it, she specifically needs 5 Basic-Stat , 3 Attack , and 2 Defense or Support . This will provide her up to 200% Damage Cap , 100% Attack Boost , 6% Defense , and 20,000 base HP .
We recommend 2 Health and 3 Stun Power for her basic stat sigils. Equipping exactly one Greater Aegis and Aegis boosts her health to 180k–195k without disabling the Catastrophe Nova boost. For attack, always run Fatebreaker , Celestial Lumen , and Celestial Terra to raise her damage cap. Finally, use her defense/support slots for Improved Dodge (for better evades) and Steel Nerves (for damage reduction with Stout Heart).
Prioritize Supplementary DMG and DMG Cap subtraits to boost her damage, and fully utilize her Circuit and Warpath character-sigils in the endgame. Run Uplift to build her SBA gauge faster, and slot in Guts , Potion Hoarder , and Autorevive for her survivability options.
| Sigil | Slot | Traits |
|---|---|---|
| Bladequeen's Circuit+ | Character sigil2 slots |
|
| Bladequeen's Warpath+ |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Celestial Lumen V+ |
| |
| Celestial Terra V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Over Mastery bonuses
- Skill Damage Cap Up
- Stun Power Up
- Normal Attack Damage Cap Up
- Skybound Art Damage Cap Up
Once Maglielle has all of her Weapon Transcendance Masteries fully unlocked, she will have 80%-82% Critical Hit Rate without any sigils, traits, or summons. Therefore, she only needs to enable one Master Trait that increases her Critical Hit Rate by 20% to reach 100%, which will give her more room for her Over Mastery Bonus.
Best-in-slot — transcended Terminus
Ricercar, Rich Echo
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Supplementary DMG
- Drain
Maglielle's optimal endgame weapon is her Transcended Terminus Weapon, Ricercar . It upgrades Catastrophe to Catastrophe Nova, which grants up to a 70% attack boost and 500% damage cap if her max HP is 200,000 or less . The weapon also features an innate DMG Cap to free up a sigil slot, Unbound Master to raise the damage cap further via Master Trait level, and Sigil Booster to increase all sigil levels by 1.
While progressing Chaos
Little Witch Scepter
- I
- HPLv 35Boosts base health.
- II
- Greater AegisLv 25Greatly raises maximum health in proportion to your current maximum health.
- III
- DMG Cap EcruLv 15Boosts attack power and damage cap based on how high your maximum health is.
- IV
- StrongholdLv 10Boosts defense the higher your remaining health is.
- EX
- Unbound ExertionLv 15Boosts damage cap of Skybound Arts.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- DMG Cap
- Supplementary DMG
Maglielle's optimal endgame weapon is her Transcended Terminus Weapon, Ricercar . It upgrades Catastrophe to Catastrophe Nova, which grants up to a 70% attack boost and 500% damage cap if her max HP is 200,000 or less . The weapon also features an innate DMG Cap to free up a sigil slot, Unbound Master to raise the damage cap further via Master Trait level, and Sigil Booster to increase all sigil levels by 1.
Summons & equip bonus
Recommended summons
- Lucilius
- Beelzebub
- Rolan
- Vrazarek Firewyrm III
For these traits
- War Elemental
- Stout Heart
- Berserker Echo
- Spartan Echo
Equip bonus
- Normal Attack Damage Cap Up
- Skill Damage Cap Up
- Skybound Art Damage Cap Up
- Stun Power Up
Level 100+ · Endless Ragnarok
Master Traits
Superlative Sorcery
RecommendedRank 1
- Hammer of Thunder, Pistol of Demons, and Spear of Legends gain ATK +10%
- DMG Cap +15%
- DEF +5%
Rank 2
- Grants an additional Veil Gauge Gain +2% to this master style's rank 1 Essence perk
- Essence Rank Perk 2: Arts Superior grants an additional ATK +2% per effect lvl to hammer, pistol, and spear skills
- Stave of Divinity now grants Shield (1000) instead of healing HP
- Hammer of Thunder: DMG Cap +45%
- Skill DMG Cap +35%
- Max HP +15,000
Rank 3
- Essence Rank Perk 2: Arts Superior grants an additional DMG Cap +30% per effect lvl to hammer, pistol, and spear skills
- Hammer of Thunder, Pistol of Demons, and Spear of Legends gain ATK +10%
- Essence Rank Perk 2: Arts Superior's max lvl is now 5
- Unique Attacks: DMG Cap +35%
- DMG Cap +25%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
Rank EX
- Hammer of Thunder, Pistol of Demons, and Spear of Legends gain DMG Cap +40%
- Pistol of Demons: DMG Cap +45%
- Spear of Legends: DEF↓ inflicts an additional DEF -5%
- DMG Cap +30%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +30%
- DMG Cap +30%
Ardent Dancer
Rank 1
- Blade Dance Finishers: ATK +10%
- Blade Dance Finishers: DMG Cap +20%
- DMG Cap +15%
Rank 2
- Grants an additional Veil Gauge Gain +5% to this master style's rank 1 perk
- Unique Attacks: DMG Cap +35%
- DMG Cap +20%
- ATK +20%
Rank 3
- Unique Attacks: DMG Cap +35%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
Rank EX
- While in critical condition: Critical Gauge Depletion -10%
- DEF +6% per Defense- or Support-type sigil equipped (max sigils: 5)
- Stun Power +4
- Against foes of the weaker element: DMG Dealt +10%
- DMG Cap +30%
- Primal bursts gain DMG Dealt +25%. Effect strength is based on the total number of this effect equipped by the entire party
- DMG Cap +30%
Sword Veil Guardianship
Rank 1
- While Shield is active: ATK +5%
- While Shield is active: DMG Cap +20%
- DMG Cap +15%
- Max HP +15,000
Rank 2
- None
Rank 3
- Skill DMG Cap +35%
- DMG Cap +25%
Rank EX
- Upon performing a perfect dodge: Grants Shield (1000)
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- Critical Hit Rate +25%
- Critical Hit DMG +9%
- DMG Cap +30%
- DMG Cap +30%
This distribution considers Master Level 50.
Maglielle's best Master Trait is Essence: Superlative Sorcery to make her a powerful skill caster and a shielder for the team. This perk allows her to fully refresh the cooldown of her skills after using Blade Dance IV. It also increases the damage and healing of her skills. She also gains Veil gauge whenever she casts her skills , which enables her to use Blade Dance IV often in a fight.
As for her Traits, prioritize getting Damage Cap for her skills and unique attacks. You can also get increased Veil Gauge gain . Make sure to equip one Critical Hit Rate +25% . It is also important to activate all traits that provide bonuses based on equipped sigils . Lastly, enhance her Superlative Sorcery perks with traits that increase her Arts Superior max stacks, attack, and skill damage cap .
Execution
Combos & rotation
Combo C Superlative Sorcery Combo (Endless Ragnarok)8 steps
- 1Cast Pistol of Demons then dodge cancel
- 2Cast Spear of Legends then dodge cancel again
- 3Cast Hammer of Thunder fully. Do not move while doing this unless the enemy starts moving out of its range.
- 4(Optional) Use link attack to deal damage and gain Veil Gauge
- 5Hold her unique attack immediately to use Blade Dance until it reaches Blade Dance IV to refresh the cooldown of her skills
- 6Cast Pistol, Spear, and Hammer in that order again.
- 7Use Combo C followed by a few normal attacks to quickly gain Veil Gauge. Repeat until you have a full Veil Gauge
- 8Use Blade Dance until it reaches Blade Dance IV to refresh the cooldown of her skills again. Continue doing this pattern until the end of the fight.
Once Maglielle learns Superlative Weapons Rank 3 , she can quickly refresh the cooldown of all her summoned weapon skills after unleashing a Blade Dance IV. This is the upgraded version of her previous combo , which has the same goal of quickly gaining Veil Gauge, but this allows you to use all of her skills in between Blade Dance IV.
Her Combo C move can be seen in Maglielle's command list. You can do the move by using three normal attacks, followed by one unique attack, and ending it with a held combo finisher.
Combo A Blade Dance Combo (Pre-DLC)5 steps
- 1(Optional) Use Spear of Legends to lower the defense of the enemy.
- 2Cast Pistol of Demons then Hammer of Thunder to deal a ton of damage and stun.
- 3Use her Combo A followed by a combo finisher to deal damage and charge her Veil gauge.
- 4Dodge right after the combo to cancel the animation.
- 5Repeat Combo A until you can use a skill or a full Veil gauge to unleash her Blade Dance to inflict even more damage to an enemy.
Maglielle can quickly charge her Veil gauge using Combo A followed by her Hold Combo Finisher. This lets her fully charge her Veil gauge after 5-6 uses of her Combo A. After every combo finisher, she also lowers the cooldown of her skills.
Her Combo A move can be seen in Maglielle's command list. You can do the move by using one normal attack, followed by one unique attack, and ending it with a held combo finisher.
Perfectly Time Blade Dance to Gain Veil Gauge
When using Blade Dance, it powers up to Blade Dance IV. Each stage, she can perfectly time it to receive a portion of her lost Veil gauge back depending on how much she charged it.
Hold Combo Finisher to Gain More Veil Gauge
When you hold a Combo Finisher, she can aim it to deal damage to an enemy. After dealing enough damage by holding it, it will turn purple and deal more damage while giving Maglielle more Veil gauge.
Use Paeanic Age to Negate Damage
Outside of dealing multiple instances of damage with her Blade Dance, she can also cast a moveable AoE that grants anyone inside invincibility. This is perfect against bosses in overdrive, where you want to avoid as much damage as you can.
Kit
Skills
Recommended loadout — Hammer of Thunder and Pistol of Demons
Maglielle has access to both offensive and support skills. To get the most out of her, it is best to do both, as most of her damage comes from her combo finishers and Blade Dance. Pistol of Demons is her main skill that lets her deal more damage every time she attacks an enemy. Hammer of Thunder is her burst skill, where she can inflict millions of damage as well as a high amount of stun damage to the enemy in the center of the skill.
As for her support skills, get Spear of Legends and Stave of Divinity . Spear of Legends is her gap closer that deals damage and inflicts a defense down debuff to an enemy. Stave of Divinity, on the other hand, lets her provide passive healing (or shielding if you chose the Master Trait for it) for the party, and can rescue them when they are down.
| Skill | Effect | Applies |
|---|---|---|
| Battle Hymn | Temporarily increases fill rate of the Veil gauge, and Y attacks deal more damage. | |
| Hammer of ThunderRecommended | Summons Mjolnir. It deals more stun the close fores are to its point of impact. Hold while casting to aim. | |
| Nachtmusik | Dodges backward into the air, unleashing magic swords that fill the Veil gauge on hit. Dodging with perfect timing fills more of the gauge. | |
| Paeanic Aegis | Casts a circle that grants Invincibility. Hold while casting to aim and prolong effect duration. Damages foes at the circle's edge when spell ends. | |
| Pistol of DemonsRecommended | Temporarily summons Freikugel. It fires a follow-up round each time Maglielle attacks or activates a skill. | |
| Sostenuto | Grants Shield to Maglielle. | |
| Spear of LegendsRecommended | Summons Gae Bulg. On hit, it inflicts DEF↓ and continuously drills through foes in its path. | |
| Stave of DivinityRecommended | Temporarily summons Caduceus. It casts a circle on an ally with the lowest HP, restoring HP and rescuing allies from critical condition. |
Situational swaps: Paeanic Aegis, Sostenuto.You can also swap out her Stave of Divinity with Paeanic Aegis if the boss cannot bypass invincibility and you want to avoid taking damage, especially in a specific phase of the fight. Sostenuto , on the other hand, lets you gain a shield if you want to increase your survivability chance in a fight.
Gear
Weapons
Every weapon Maglielle can hold, and what each one costs to take all the way. The two with the gold ring are the ones worth the materials: Terminus and Ascension are the only series that Awaken at Lv. 150, and Awakening is the gate on Transcendence. Open any weapon for its stats, traits and full material list.
Ricercar, Rich EchoThe Endless Ragnarok build runs thisTerminusHP 1,089·ATK 6,283
The endgame goal. A rare drop from The Tale of Bahamut's Rage on Proud, or forged with Ultimate Memory once Endless Ragnarok is underway.
- Max level
- 150
- Max HP
- 1,089
- Max ATK
- 6,283
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- DMG Cap
- Raises the damage limit of attacks.
- Regen
- Automatically recover health over time.
- Catastrophe
- Sigil Booster
- Raises the trail levels of all equipped sigils.
Unlocked by transcending
- Catastrophe NovaTranscendence Lv. 1
- Boosts attack power and damage cap when maximum health is below a certain threshold.
- Unbound MasterTranscendence Lv. 7
- Boosts damage cap based on master level.
Everything it costs
23 upgrade steps in total, and 1,356,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×405
- Fortitude Crystal【L】×230
- Exceptional Refinium×134
- Ragnite (Terminus)×105
- Silver Centrum×45
- Reality Thorn×36
- Mana Circuit×24
- Managarmr Nihilla Core×16
- Terror Urn×14
- Protocol Fiber×12
- Divinity Shackle×8
- Furycane Nihilla Core×8
- Heliotrope Urn×8
- Nihilla Horn of Disdain×8
- Horn of Bahamut×7
- Blaze of the Wedges×6
- Chaotic Signum×6
- Forgotten Azureplume×6
- Chronos Core×5
- Nihilla-Cast Sword×4
- Lunary Cell×3
- Lunary Detector×3
- Primeval Firestorm Node×2
- Primeval Galewing Node×2
- Demigod Feather×1
- Hexachrome Quartz×1
- Provenance Crystal×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Legendary Merit×20
- Exceptional Refinium×3
- Reality Thorn×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Legendary Merit×20
- Exceptional Refinium×5
- Reality Thorn×2
- Rupies×2,000
Tier 3Lv. 50 → 75
- Legendary Merit×20
- Exceptional Refinium×7
- Reality Thorn×3
- Terror Urn×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Legendary Merit×20
- Exceptional Refinium×10
- Reality Thorn×5
- Terror Urn×2
- Rupies×15,000
Tier 5Lv. 100 → 125
- Legendary Merit×20
- Exceptional Refinium×12
- Silver Centrum×1
- Reality Thorn×7
- Terror Urn×3
- Horn of Bahamut×1
- Heliotrope Urn×3
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×20
- Exceptional Refinium×15
- Silver Centrum×3
- Reality Thorn×10
- Terror Urn×5
- Horn of Bahamut×3
- Heliotrope Urn×5
- Demigod Feather×1
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×7
- Protocol Fiber×1
- Reality Thorn×3
- Terror Urn×1
- Silver Centrum×1
- Legendary Merit×15
- Rupies×100,000
Awakening Lv. 2
- Protocol Fiber×2
- Reality Thorn×5
- Terror Urn×2
- Silver Centrum×1
- Legendary Merit×15
- Rupies×105,000
- Exceptional Refinium×7
Awakening Lv. 3
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Furycane Nihilla Core×3
- Nihilla-Cast Sword×1
- Silver Centrum×3
- Legendary Merit×15
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×20
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×30
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Furycane Nihilla Core×5
- Nihilla-Cast Sword×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 8
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 9
- Exceptional Refinium×10
- Mana Circuit×5
- Chronos Core×2
- Lunary Cell×1
- Divinity Shackle×2
- Horn of Bahamut×1
- Silver Centrum×5
- Legendary Merit×50
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×10
- Mana Circuit×7
- Chronos Core×3
- Lunary Cell×2
- Divinity Shackle×3
- Horn of Bahamut×2
- Silver Centrum×10
- Legendary Merit×50
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Ragnite (Terminus)×5
- Provenance Crystal×1
Tier 2
- Ragnite (Terminus)×10
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 3
- Ragnite (Terminus)×20
- Forgotten Azureplume×3
- Fortitude Crystal【L】×10
Tier 4
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Fortitude Crystal【L】×30
Tier 5
- Ragnite (Terminus)×20
- Chaotic Signum×3
- Blaze of the Wedges×1
- Fortitude Crystal【L】×30
Tier 6
- Ragnite (Terminus)×30
- Primeval Firestorm Node×2
- Blaze of the Wedges×5
- Fortitude Crystal【L】×50
- Primeval Galewing Node×2
Tier 7
- Hexachrome Quartz×1
- Fortitude Crystal【L】×100
Materials and stats from Game8's Ricercar, Rich Echo page.
Excalibur, Anointed SovereignAscensionHP 4,127·ATK 4,211
The progression weapon. Forged at the Blacksmith, and the one series besides Terminus that can be Awakened — which is what carries a build through Maniac and into Proud.
- Max level
- 150
- Max HP
- 4,127
- Max ATK
- 4,211
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- ATK
- Boosts attack power.
- DMG Cap
- Raises the damage limit of attacks.
- Supplementary DMG
- Grants a certain chance for normal attacks and damage skills to deal supplementary damage.
- Sigil Booster
- Raises the trail levels of all equipped sigils.
Unlocked by transcending
- SupernovaTranscendence Lv. 1
- Boosts attack power and damage cap.
- Unbound StrikeTranscendence Lv. 7
- Boosts damage cap of normal attacks.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×130
- Silver Centrum×128
- Ragnite (Ascension)×120
- Daybreak Merit×99
- Grand Refinium III×85
- Grand Refinium II×70
- Shining Orb×50
- Azurite's Splendor×10
- Chronos Core×10
- Crown of Lament×10
- Destrudo×10
- Divinity Shackle×10
- Flamebeast Horn×10
- Landbeast Horn×10
- Searing War Axe×10
- Whitewyrm's Jewel×10
- Dreaded Temper Tail×8
- Light Orb×8
- Primordial Light×8
- Sequestered Flood Mane×8
- Vitality Lush Hoof×8
- Condemnation Saw×7
- Earthwyrm's Jewel×7
- Icewyrm's Jewel×7
- Bestial Ritual Stone×5
- Blood Ruby×5
- Bright Horn×5
- Exceptional Refinium×5
- Fool's Fractured Jaw×5
- Heliotrope Urn×5
- Legendary Merit×5
- Mythril Wheel×4
- Blue-Sky Flare×3
- Champion Merit×3
- Firewyrm's Jewel×3
- Frostbeast Grimspike×3
- Primordial Fire×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Typhoon Horn×3
- World Idean×3
- Ether Battery×2
- Green Dragon Scale×2
- Standard Refinium×2
- Windwyrm's Jewel×2
- Abyssal Wings×1
- Crimson Horn×1
- Dragon Scale×1
- Red Dragon Scale×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Mythril Wheel×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Condemnation Saw×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Quality Refinium×2
- Mythril Wheel×3
- Condemnation Saw×3
- Dragon Scale×1
- Light Orb×3
- Champion Merit×3
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Light Orb×5
- Condemnation Saw×3
- Red Dragon Scale×1
- Green Dragon Scale×2
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Ether Battery×2
- Silver Centrum×1
- Firewyrm's Jewel×3
- Crimson Horn×1
- Windwyrm's Jewel×2
- Typhoon Horn×3
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium II×20
- Vitality Lush Hoof×8
- Sequestered Flood Mane×8
- Dreaded Temper Tail×8
- Ragnite (Ascension)×10
- Shining Orb×50
Tier 2
- Grand Refinium II×20
- Primordial Fire×3
- Icewyrm's Jewel×7
- Earthwyrm's Jewel×7
- Primordial Wind×3
- Heliotrope Urn×5
- Ragnite (Ascension)×10
- Silver Centrum×16
- Daybreak Merit×7
Tier 3
- Grand Refinium II×30
- Primordial Light×5
- Blood Ruby×5
- Landbeast Horn×10
- Frostbeast Grimspike×3
- Flamebeast Horn×10
- Ragnite (Ascension)×15
- Silver Centrum×16
- Daybreak Merit×7
Tier 4
- Grand Refinium III×10
- Fool's Fractured Jaw×5
- Primordial Light×3
- Whitewyrm's Jewel×10
- Searing War Axe×10
- Ragnite (Ascension)×15
- Silver Centrum×20
- Daybreak Merit×15
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium III×20
- Bestial Ritual Stone×5
- Destrudo×10
- Crown of Lament×10
- Bright Horn×5
- Ragnite (Ascension)×20
- Silver Centrum×20
- Daybreak Merit×15
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium III×25
- World Idean×3
- Divinity Shackle×10
- Chronos Core×10
- Ragnite (Ascension)×20
- Silver Centrum×25
- Daybreak Merit×25
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium III×30
- Abyssal Wings×1
- Blue-Sky Flare×3
- Azurite's Splendor×10
- Ragnite (Ascension)×30
- Silver Centrum×30
- Daybreak Merit×30
- Fortitude Crystal【L】×50
Materials and stats from Game8's Excalibur, Anointed Sovereign page.
Al FineDefenderHP 3,601·ATK 2,201
Survivability. Handed over when the character joins the crew, and worth transcending later: a transcended Defender out-damages an un-transcended Terminus for most of Chaos.
- Max level
- 150
- Max HP
- 3,601
- Max ATK
- 2,201
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Stronghold
- Boosts defense the higher your remaining health is.
- Steel Nerves
- Takes less damage while Stouth Heart is active.
- Greater Aegis
- Greatly raises maximum health in proportion to your current maximum health.
Unlocked by transcending
- DMG Cap EcruTranscendence Lv. 1
- Boosts attack power and damage cap based on how high your maximum health is.
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
23 upgrade steps in total, and 1,276,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Legendary Merit×135
- Ragnite (Defender)×76
- Silver Centrum×71
- Exceptional Refinium×55
- Grand Refinium I×39
- Grand Refinium II×35
- Daybreak Merit×27
- Landbeast Claw×9
- Fellowship Fang×8
- Fool's Fractured Jaw×7
- Dreaded Temper Tail×6
- Sequestered Flood Mane×6
- Vitality Lush Hoof×6
- Blood-Soaked Helm×5
- Excavallion Omega Anima×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Furycane Omega Anima×5
- Landbeast Grimspike×5
- Landbeast Horn×5
- Managarmr Omega Anima×5
- Primordial Light×5
- Silver Wolf Trefoil×5
- Terror Urn×5
- Vile Demon Eye×5
- Vulkan Bolla Omega Anima×5
- Dragon Scale×4
- Broken Savage Sword×3
- Calamity Corskscrew×3
- Champion Merit×3
- Chilling Demon Eye×3
- Crowning Parapet×3
- Dragon Wing×3
- Ether Battery×3
- Flamebeast Horn×3
- Frostbeast Horn×3
- Frosty War Axe×3
- Giant Beak×3
- Heliotrope Urn×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Searing War Axe×3
- Sinister Prongs×3
- Supreme Merit×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×2
- Fan-Fave Crown×2
- Gallanza Anamnesis×2
- Id Anamnesis×2
- Maglielle Anamnesis×2
- Standard Refinium×2
- Cutthroat Flag×1
- Demigod Feather×1
- Destrudo×1
- Dreaded Tail×1
- Fortified Hearth×1
- Sequestered Mane×1
- Silver Wolf Clovis×1
- Vitality Hoof×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Landbeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Landbeast Claw×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Landbeast Claw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Landbeast Claw×3
- Dragon Scale×3
- Dragon Wing×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Landbeast Horn×2
- Furycane Omega Anima×3
- Managarmr Omega Anima×3
- Excavallion Omega Anima×3
- Vulkan Bolla Omega Anima×3
- Dragon Wing×2
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×5
- Landbeast Horn×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×10,000
Awakening Lv. 2
- Exceptional Refinium×5
- Broken Savage Sword×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×105,000
Awakening Lv. 3
- Exceptional Refinium×5
- Chilling Demon Eye×3
- Managarmr Omega Anima×2
- Sequestered Mane×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×5
- Giant Beak×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×5
- Crowning Parapet×3
- Excavallion Omega Anima×2
- Fortified Hearth×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×5
- Flamebeast Horn×3
- Vulkan Bolla Omega Anima×2
- Silver Centrum×2
- Legendary Merit×10
- Dreaded Tail×1
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×5
- Ether Battery×3
- Id Anamnesis×2
- Destrudo×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 8
- Exceptional Refinium×5
- Searing War Axe×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 9
- Exceptional Refinium×5
- Frosty War Axe×3
- Calamitous Hand×1
- Calamity Corskscrew×3
- Silver Centrum×3
- Legendary Merit×10
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×5
- Frostbeast Horn×3
- Heliotrope Urn×3
- Demigod Feather×1
- Silver Centrum×5
- Legendary Merit×10
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×1
- Terror Urn×5
- Legendary Merit×10
Tier 2
- Grand Refinium I×3
- Fan-Fave Crown×2
- Vile Demon Eye×5
- Blood-Soaked Helm×5
- Ragnite (Defender)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×5
- Fellowship Fang×8
- Sinister Prongs×3
- Ragnite (Defender)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Frostbeast Grimspike×5
- Flamebeast Grimspike×5
- Ragnite (Defender)×12
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×6
- Sequestered Flood Mane×6
- Dreaded Temper Tail×6
- Ragnite (Defender)×16
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Defender)×20
- Silver Centrum×12
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×5
- Fool's Fractured Jaw×7
- Ragnite (Defender)×20
- Silver Centrum×20
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Al Fine page.
Exo Maitrah KarunaStingerHP 2,568·ATK 2,497
Critical Hit Rate, for burst-damage builds.
- Max level
- 150
- Max HP
- 2,568
- Max ATK
- 2,497
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Critical Hit Rate
- Boosts critical hit rate.
Unlocked by transcending
- DMG Cap CobaltTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stinger)×78
- Silver Centrum×65
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Grand Refinium I×22
- Chilling Demon Eye×12
- Silver Wolf Clovis×11
- Frostbeast Horn×10
- Giant Beak×10
- Landbeast Horn×10
- Sequestered Mane×10
- Vitality Hoof×10
- Silver Wolf Trefoil×8
- Fool's Fractured Jaw×7
- Majestic Beak×7
- Vitality Lush Hoof×7
- Bizarre Wing×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Sinister Prongs×5
- Alpha Wolf's Valor×4
- Bizarre Ice Spine×3
- Champion Merit×3
- Dragon Wing×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Gallanza Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Bizarre Wing×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Bizarre Wing×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Bizarre Wing×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Bizarre Ice Spine×3
- Dragon Wing×1
- Alpha Wolf's Valor×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Chilling Demon Eye×2
- Silver Centrum×1
- Dragon Wing×2
- Alpha Wolf's Valor×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stinger)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Majestic Beak×7
- Giant Beak×10
- Chilling Demon Eye×10
- Ragnite (Stinger)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×8
- Silver Wolf Clovis×10
- Sinister Prongs×5
- Ragnite (Stinger)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Landbeast Horn×10
- Frostbeast Horn×10
- Ragnite (Stinger)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×7
- Vitality Hoof×10
- Sequestered Mane×10
- Ragnite (Stinger)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stinger)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium II×20
- Grand Refinium I×1
- Fool's Fractured Jaw×7
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Ragnite (Stinger)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Exo Maitrah Karuna page.
Party
Recommended team — Captain (Gran/Djeeta), Fediel, and Cagliostro
Fediel is your frontline damage dealer using the Finishing Touch Master Trait build to deal a massive amount of ranged damage while mid-air, which helps her avoid taking damage while she is doing her combo. Make sure to equip The Black's Blessing and Primordial Fear , as they are skills that buff the party and inflict a strong status effect called Petrify.
Captain will be your tank frontline, using The Substitute Master Trait build to provide shield for the party and absorb damage you take and redirect it to them. Phalanx and Substitute are important skills to bring. If you want Captain to deal damage, then picking Armor Break and Reginleiv is the choice. Otherwise, you can swap Armor Break with Rage , Veil , or Dispel depending on the boss you are tackling.
Cagliostro will be your other ranged support using her Alchemedic Master Trait build to provide offensive buffs, healing, and shields for the party. Phantasmagoria and Reinforce are important skills to have. Pain Train and Alexandria are low-cooldown damaging skills that allow her to charge her Collapse quickly after use.
Party
Asked for by 1 of 27 other characters
Maglielle appears in these characters' recommended teams. See who the roster asks for for the full picture.
Go deeper
Video & written guides
48:35MAGLIELLE is Insane! Best Build Guide - Sigils & Weapons | Granblue Fantasy Relink Endless Ragnarok
DarkHero 2 (DarkHero2) · 3 weeks ago
19:32Here's My BASIC Maglielle Gameplay Guide in Granblue Fantasy Relink - Endless Ragnarok.
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