Rackam
Heat up, hold the trigger, delete the healthbar
- Element
- Fire
- Weapon
- Gun
- Role
- DPS
- Range
- Ranged
- Release
- Base game
- Difficulty
- 1 out of 5

Signature mechanic
Heat gauge accelerates Bull's Eye Blast
Rackam fills his Heat gauge with sustained fire and link attacks, and higher Heat makes Bull's Eye Blast charge dramatically faster. Wild Gunsmoke freezes the gauge at max for a window where you can chain Blasts back to back. Everything happens at range and almost nothing requires precise timing, which is why he is the classic AFK-farm and beginner ranged pick.
Rackam is an easy character to set up. His gameplay revolves around his Heat Gauge, allowing rapid burst fire to empower his Bullseye Blast, with one of his main drawbacks being his low damage Cap. Since he is very straightforward, he is often considered to be an easy character to place in an AFK Farming team.— Game8 tier assessment
Strengths
- 1
Safest damage in the game
Full ranged uptime with Duration as a long, controllable evade means you can learn boss patterns without dying to them.
- 2
Nearly zero execution requirement
No stances, no parry windows, no perfect-timing loops — hold to burst fire, spend Heat on Blasts.
- 3
Outstanding AI companion
The AI plays him close to optimally, making him a staple of AFK farming teams.
Weaknesses
- 1
Low damage cap
His per-hit ceiling is among the roster's worst, so he falls behind sharply once everyone else is cap-capped in Chaos++.
- 2
Wild Gunsmoke costs defence
The 50% ATK buff comes with DEF↓ 30%, which is a real liability at Defy Infinity damage levels.
- 3
Rooted while committed
Sniper-style charge windows punish you on bosses with fast arena-wide AoEs.
Support skills (passives)
Sleight of Hand
Bull's Eye charges faster depending on how high the Heat gauge is. Landing attacks and link attacks fills the gauge.
Rhythmic Trigger
Allows Rackam to fire 3-shot bursts by long pressing attack. Burst-fire attacks deal more damage when chained together with perfect timing.
How to unlock
Unlocked by Progressing the StoryPlayers may obtain Rackam upon progressing through the first chapter of the main story.
Gear
Builds by progression stage
Zegagrande Legend — Maniac quests, first Proud attempts
One of the strongest early picks precisely because he is safe. Double Tap plus Wild Gunsmoke carries Maniac easily.
Sigil priorities — Maniac
Damage cap is the only stat that scales here. Chase any DMG Cap trait you can roll, then critical hit rate, then raw attack.
- DMG Cap — on every sigil you can manage
- Critical Hit Rate — consistency beats spikes
- Stamina / Tyranny — cheap attack scaling
- Rackam's character sigil (single-trait version)
- Potion Hoarder — more healing per run
- Autorevive — a free second chance
- Improved Dodge — as a secondary trait, not a slot
- War Elemental — the moment a Curio gives you one
Skills to run: Helmsman's Awakening+, Helmsman's Warpath, Health V+, Stun Power V+, Fatebreaker V+, Nimble Onslaught V+, Improved Dodge+, Steel Nerves V+ — the same core carries all the way to endgame.
Gearing priorities
- Ascension or Stinger weapons, fully upgraded before you chase anything rarer
- Unlock every sigil slot via the Mastery tree, then Fate Episodes for the last two
- Any DMG Cap trait you can find — attack stats alone stop mattering fast
- Critical Hit Rate, Stamina and Tyranny to pad raw output
- Potion Hoarder and Autorevive so runs do not end early
Weapons to use
No Terminus yet. Fully upgrade whichever of Rackam's standard weapons you can forge — the Collection Mastery passives from levelling every weapon matter more right now than which one you hold.
- Flintspike — HP, Garrison
- Benedia — ATK, HP
- Stormcloud — Weak Point DMG, Break Assassin
- Tiamat Bolt Omega — Critical Hit Rate, Critical DMG
- Wheellock Axe — Stun Power, Linked Together
Proud quests, Bahamut's Rage, Lucilius (Quest Zero)
Freikugel with the standard cap stack. He is a fine AI slot even once you main someone else.
Sigil loadout
A dedicated Proud-era sigil page is not currently published for Rackam. Use the standard damage-cap core — Alpha+, Beta+ and Gamma+, War Elemental+, Supplementary Damage V+, Berserker Echo+, Tyranny V+ and Critical Hit Rate V+ — plus their Awakening+ and Warpath+ character sigils, then Potion Hoarder and Autorevive for survivability.
Gearing priorities
- Terminus weapon, fully upgraded and awakened — Catastrophe wants max HP at or below 45,000
- Alpha+, Beta+ and Gamma+ from Lucilius drops for stacked damage cap
- Character Awakening+ and Warpath+ sigils via Transmute and Transmarvel
- War Elemental+ so every hit counts as superior element
- Supplementary Damage V+ and Berserker Echo+ to punch through the cap
- Over Mastery Lvl 3: Critical Hit Rate Up plus the Damage Cap Ups
Weapon
Aim for Rackam's Terminus weapon (Freikugel), farmed from The Tale of Bahamut's Rage. Catastrophe wants max HP at or below 45,000.
Chaos → Chaos+ → Chaos++, then Defy Infinity
Precision Blasting maximises Heat gain and Blast damage cap. Note: Game8's Rackam build page currently serves AI-build content, so his numbers here are cross-checked against community guides.
Sigil loadout — Fatebreaker
Rackam's AI build will also benefit from having Basic Stats-type Sigils equipped, such as Health and Stun Power . This will help me activate the 100% damage requirement present among the nodes in Mastery Traits. Enhance his overall stats with the Fatebreaker , and keep him going on the battlefield with 2 Nimble Onslaughts , Improved Dodge , and Steel Nerves.
| Sigil | Slot | Traits |
|---|---|---|
| Helmsman's Awakening+ | Character sigil2 slots |
|
| Helmsman's Warpath |
| |
| Health V+ | Basic stat5 slots |
|
| Health V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Stun Power V+ |
| |
| Fatebreaker V+ | Attack / special3 slots |
|
| Nimble Onslaught V+ |
| |
| Nimble Onslaught V+ |
| |
| Improved Dodge+ | Defense / support2 slots |
|
| Steel Nerves V+ |
|
Gearing priorities
- Transcended Terminus (T.Lvl 7): Catastrophe Nova, DMG Cap, Sigil Booster, Unbound Master
- While progressing Chaos, a transcended Defender weapon usually beats an un-transcended Terminus
- The standard template: 5 Basic-Stat + 3 Attack + 2 Defense/Support sigils
- Fatebreaker V+, Celestial Lumen V+ and Celestial Terra V+ in the attack slots
- Improved Dodge+ and Steel Nerves V+ for survivability that does not cost damage
- Summons for their traits: War Elemental, Stout Heart, Berserker Echo, Spartan Echo
Best-in-slot — transcended Terminus
Freikugel
- I
- Catastrophe NovaLv 35Boosts attack power and damage cap when maximum health is below a certain threshold.
- II
- DrainLv 25Recover health based on the damage dealt to a foe.
- III
- DMG CapLv 15Raises the damage limit of attacks.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound MasterLv 55Boosts damage cap based on master level.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- Uplift
- Supplementary DMG
We recommend imbuing the Freikugel with the Sequestration Wrightstone for its Weak Point Damage . To improve his battle performance, go for one that includes Supplementary DMG and Uplift as its subtraits.
While progressing Chaos
Benedia
- I
- ATKLv 35Boosts attack power.
- II
- Linked TogetherLv 25Boosts link attacks, Skybound Arts, and chain bursts. Also boosts the amount of link level gained.
- III
- SupernovaLv 15Boosts attack power and damage cap.
- IV
- Sigil BoosterLv 1Raises the trail levels of all equipped sigils.
- EX
- Unbound StrikeLv 15Boosts damage cap of normal attacks.
Wrightstone
Sequestration Wrightstone
- Weak Point DMG
- DMG Cap
- Supplementary DMG
We recommend imbuing the Freikugel with the Sequestration Wrightstone for its Weak Point Damage . To improve his battle performance, go for one that includes Supplementary DMG and Uplift as its subtraits.
Level 100+ · Endless Ragnarok
Master Traits
Precision Blasting
RecommendedRank 1
- Heat Gauge Gain +10%
- Bull's Eye Blast: ATK +10%
- DMG Cap +15%
- Max HP +15,000
Rank 2
- Heat Gauge Gain +10%
- Weak Point / Back Attacks: ATK +20%
- Upon landing a damage skill: Heat Gauge Gain +10%
- Rhythmic Trigger attacks: ATK +10%
- DMG Cap +20%
- ATK +20%
Rank 3
- Guard Break Resistance +7%
- Heat Gauge Gain +10%
- Bull's Eye Blast: DMG Cap +35%
- When all skills are on cooldown, Bull's Eye Blast gains Supplementary DMG (10%). (If no skills are assigned, he always gains the effect.)
- ATK +20%
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
Rank EX
- Insight Rank Perk 3: Bull's Eye Blast Charge Speed +10%
- Upon performing a perfect dodge: Grants Shield (1000).
- DMG Cap +20% per Basic Stats-type sigil equipped (max sigils: 5)
- Critical Hit DMG +9%
- DMG Cap +30%
- DMG Cap +30%
Expert Coffinmaker
Rank 1
- Normal Attacks / Unique Attacks: DMG Cap +20%
- Normal Attacks: Range increased. Penalty from firing beyond effective range decreased
- DMG Cap +15%
Rank 2
- Essence Rank Perk 1: Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click) gain up to an additional ATK +10% based on Heat gauge level
- Normal Attacks (Xbox X / PS Square / Switch 2 Y / Mouse Left-Click): DMG Cap +35%
Rank 3
- Essence Rank Perk 1: Grants an additional 5% chance to shorten Rackam's skill cooldowns
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- Chain Burst DMG Cap +40%
Rank EX
- Essence Rank Perk 3: Reduces Heat Gauge depletion penalty by 10%. Heat Gauge no longer depletes while using Duration
- Coffinmaker: ATK +10% (10%)
- Wild Gunsmoke: ATK↑ grants an additional ATK +5%. Duration +10%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +30%
- DMG Cap +30%
- Double Tap: Buff Duration +10%
Collateral Risk
Rank 1
- Skill DMG Cap +35%
- Skill Cooldown -2%
- DMG Cap +15%
Rank 2
- DMG Cap +20%
- Critical Hit Rate +15%
Rank 3
- HP +10,000 per Defense- or Support-type sigil equipped (max sigils: 4)
Rank EX
- Essence Rank Perk 3: Reduces Heat Gauge depletion penalty by 10%. Heat Gauge no longer depletes while using Duration
- Coffinmaker: ATK +10% (10%)
- Wild Gunsmoke: ATK↑ grants an additional ATK +5%. Duration +10%
- ATK +10% per Attack-type sigil equipped (max sigils: 5)
- DMG Cap +30%
- DMG Cap +30%
- Double Tap: Buff Duration +10%
This distribution considers Master Level 50.
Insight: Precision Blasting is the best Mastery Trait to invest in for Rackam's AI build, since this allows him to maximize his Heat Gauge gain and Bull's Eye Blast . Essence: Expert Coffinmaker requires more control for better execution, so we are recommending his Insight instead.
While going through his Mastery Traits, aim to unlock the Sigils-related enhancements, namely in boosting ATK, DMG Cap, and DEF. Otherwise, focus on skills that will give Rackam more damage output, such as DMG Cap increases, as well as ones that will speed up his Heat Gauge gain.
Kit
Skills
Recommended loadout — Rackam Best Sigils
Rackam's AI build will also benefit from having Basic Stats-type Sigils equipped, such as Health and Stun Power . This will help me activate the 100% damage requirement present among the nodes in Mastery Traits. Enhance his overall stats with the Fatebreaker , and keep him going on the battlefield with 2 Nimble Onslaughts , Improved Dodge , and Steel Nerves.
| Skill | Effect | Applies |
|---|---|---|
| Bullet Hail | A ranged attack that showers a wide area with bullets for a period of time. | |
| Coffinmaker | Hold while activating to fire a constant stream of bullets. Can be activated even when the skill is cooling down. | |
| Collateral Damage | Fires a devastating blast that damages Rackam and all foes within its blast radius. | |
| Double Tap | Temporarily increases the number of hits dealt by normal attacks. | |
| Duration | A continuous dodging maneuver that can be controlled with the left stick. Maxes out the Heat gauge when dodging an attack with Duration. | |
| Slag Shot | Fires wind-element bullets that explode on contact. | |
| Spitfire | A ranged attack that inflicts DEF↓ on foes. | |
| Wild Gunsmoke | Grants ATK↑ and Critical Hit Rate↑, and inflicts DEF↓ on Rackam. Instantly maxes out the Heat gauge and temporarily stops the gauge from decreasing. |
Gear
Weapons
Every weapon Rackam can hold, and what each one costs to take all the way. The two with the gold ring are the ones worth the materials: Terminus and Ascension are the only series that Awaken at Lv. 150, and Awakening is the gate on Transcendence. Open any weapon for its stats, traits and full material list.
FreikugelThe Endless Ragnarok build runs thisTerminusHP 1,089·ATK 3,683
The endgame goal. A rare drop from The Tale of Bahamut's Rage on Proud, or forged with Ultimate Memory once Endless Ragnarok is underway.
- Max level
- 150
- Max HP
- 1,089
- Max ATK
- 3,683
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- DMG Cap
- Raises the damage limit of attacks.
- Regen
- Automatically recover health over time.
- Catastrophe
- Sigil Booster
- Raises the trail levels of all equipped sigils.
Unlocked by transcending
- Catastrophe NovaTranscendence Lv. 1
- Boosts attack power and damage cap when maximum health is below a certain threshold.
- Unbound MasterTranscendence Lv. 7
- Boosts damage cap based on master level.
Everything it costs
16 upgrade steps in total, and 1,356,000 rupies. Quantities below are the full run, not per step.
- Legendary Merit×405
- Exceptional Refinium×134
- Silver Centrum×45
- Reality Thorn×36
- Mana Circuit×24
- Managarmr Nihilla Core×16
- Terror Urn×14
- Protocol Fiber×12
- Divinity Shackle×8
- Furycane Nihilla Core×8
- Heliotrope Urn×8
- Nihilla Horn of Disdain×8
- Horn of Bahamut×7
- Chronos Core×5
- Nihilla-Cast Sword×4
- Lunary Cell×3
- Lunary Detector×3
- Demigod Feather×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Legendary Merit×20
- Exceptional Refinium×3
- Reality Thorn×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Legendary Merit×20
- Exceptional Refinium×5
- Reality Thorn×2
- Rupies×2,000
Tier 3Lv. 50 → 75
- Legendary Merit×20
- Exceptional Refinium×7
- Reality Thorn×3
- Terror Urn×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Legendary Merit×20
- Exceptional Refinium×10
- Reality Thorn×5
- Terror Urn×2
- Rupies×15,000
Tier 5Lv. 100 → 125
- Legendary Merit×20
- Exceptional Refinium×12
- Silver Centrum×1
- Reality Thorn×7
- Terror Urn×3
- Horn of Bahamut×1
- Heliotrope Urn×3
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×20
- Exceptional Refinium×15
- Silver Centrum×3
- Reality Thorn×10
- Terror Urn×5
- Horn of Bahamut×3
- Heliotrope Urn×5
- Demigod Feather×1
- Rupies×70,000
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×7
- Protocol Fiber×1
- Reality Thorn×3
- Terror Urn×1
- Silver Centrum×1
- Legendary Merit×15
- Rupies×100,000
Awakening Lv. 2
- Protocol Fiber×2
- Reality Thorn×5
- Terror Urn×2
- Silver Centrum×1
- Legendary Merit×15
- Rupies×105,000
- Exceptional Refinium×7
Awakening Lv. 3
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Furycane Nihilla Core×3
- Nihilla-Cast Sword×1
- Silver Centrum×3
- Legendary Merit×15
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×20
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×8
- Protocol Fiber×3
- Mana Circuit×1
- Managarmr Nihilla Core×3
- Nihilla Horn of Disdain×1
- Silver Centrum×3
- Legendary Merit×30
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Furycane Nihilla Core×5
- Nihilla-Cast Sword×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 8
- Exceptional Refinium×8
- Mana Circuit×3
- Lunary Detector×1
- Divinity Shackle×1
- Managarmr Nihilla Core×5
- Nihilla Horn of Disdain×3
- Silver Centrum×5
- Legendary Merit×30
- Rupies×130,000
Awakening Lv. 9
- Exceptional Refinium×10
- Mana Circuit×5
- Chronos Core×2
- Lunary Cell×1
- Divinity Shackle×2
- Horn of Bahamut×1
- Silver Centrum×5
- Legendary Merit×50
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×10
- Mana Circuit×7
- Chronos Core×3
- Lunary Cell×2
- Divinity Shackle×3
- Horn of Bahamut×2
- Silver Centrum×10
- Legendary Merit×50
- Rupies×150,000
Materials and stats from Game8's Freikugel page.
BenediaTranscend this on the way to Chaos++AscensionHP 1,111·ATK 1,013
The progression weapon. Forged at the Blacksmith, and the one series besides Terminus that can be Awakened — which is what carries a build through Maniac and into Proud.
- Max level
- 150
- Max HP
- 1,111
- Max ATK
- 1,013
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- ATK
- Boosts attack power.
- HP
- Boosts base health.
Unlocked by transcending
- SupernovaTranscendence Lv. 1
- Boosts attack power and damage cap.
- Unbound StrikeTranscendence Lv. 7
- Boosts damage cap of normal attacks.
Everything it costs
23 upgrade steps in total, and 1,276,000 rupies. Quantities below are the full run, not per step.
- Silver Centrum×151
- Fortitude Crystal【L】×130
- Ragnite (Ascension)×120
- Legendary Merit×105
- Daybreak Merit×99
- Grand Refinium III×85
- Grand Refinium II×70
- Exceptional Refinium×55
- Inferno Orb×50
- Flamebeast Horn×15
- Firewyrm's Jewel×13
- Frostbeast Horn×13
- Searing War Axe×13
- Demigod Feather×11
- Destrudo×11
- Chronos Core×10
- Crown of Lament×10
- Divinity Shackle×10
- Earthwyrm's Jewel×10
- Icewyrm's Jewel×10
- Windwyrm's Jewel×10
- Dreaded Temper Tail×8
- Fire Orb×8
- Heliotrope Urn×8
- Primordial Fire×8
- Sequestered Flood Mane×8
- Vitality Lush Hoof×8
- Flamebeast Plate×7
- Blood Ruby×5
- Crimson Horn×5
- Mortido×5
- Primordial Darkness×5
- Primordial Light×5
- Flamebeast Claw×4
- Vulkan Bolla Anima×4
- Vulkan Bolla Omega Anima×4
- Broken Savage Sword×3
- Calamity Corskscrew×3
- Champion Merit×3
- Chilling Demon Eye×3
- Crowning Parapet×3
- Ether Battery×3
- Frosty War Axe×3
- Giant Beak×3
- Landbeast Grimspike×3
- Landbeast Horn×3
- Quality Refinium×3
- Sown Emptiness×3
- Supreme Merit×3
- World Idean×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×2
- Dreaded Tail×2
- Excavallion Omega Anima×2
- Furycane Omega Anima×2
- Gallanza Anamnesis×2
- Id Anamnesis×2
- Maglielle Anamnesis×2
- Managarmr Omega Anima×2
- Red Dragon Scale×2
- Standard Refinium×2
- Cutthroat Flag×1
- Divine Brightplume×1
- Dragon Scale×1
- Fortified Hearth×1
- Sequestered Mane×1
- Silver Wolf Clovis×1
- Vitality Hoof×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Flamebeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Flamebeast Plate×1
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Fire Orb×3
- Flamebeast Claw×3
- Flamebeast Plate×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Fire Orb×5
- Flamebeast Plate×3
- Vulkan Bolla Anima×1
- Red Dragon Scale×2
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Flamebeast Horn×2
- Silver Centrum×1
- Vulkan Bolla Anima×3
- Vulkan Bolla Omega Anima×2
- Firewyrm's Jewel×3
- Rupies×70,000
- Dreaded Tail×1
Awakening
Unlocked once the weapon hits Lv. 150. Done at Siero's Knickknack Shack, not the Blacksmith.
Awakening Lv. 1
- Exceptional Refinium×5
- Landbeast Horn×3
- Furycane Omega Anima×2
- Vitality Hoof×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×10,000
Awakening Lv. 2
- Exceptional Refinium×5
- Broken Savage Sword×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×105,000
Awakening Lv. 3
- Exceptional Refinium×5
- Chilling Demon Eye×3
- Managarmr Omega Anima×2
- Sequestered Mane×1
- Silver Centrum×1
- Legendary Merit×10
- Rupies×110,000
Awakening Lv. 4
- Exceptional Refinium×5
- Giant Beak×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×115,000
Awakening Lv. 5
- Exceptional Refinium×5
- Crowning Parapet×3
- Excavallion Omega Anima×2
- Fortified Hearth×1
- Silver Centrum×2
- Legendary Merit×10
- Rupies×120,000
Awakening Lv. 6
- Exceptional Refinium×5
- Flamebeast Horn×3
- Vulkan Bolla Omega Anima×2
- Silver Centrum×2
- Legendary Merit×10
- Dreaded Tail×1
- Rupies×125,000
Awakening Lv. 7
- Exceptional Refinium×5
- Ether Battery×3
- Id Anamnesis×2
- Destrudo×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 8
- Exceptional Refinium×5
- Searing War Axe×3
- Angra Mainyu Omega Anima×2
- Calamitous Hand×1
- Silver Centrum×3
- Legendary Merit×10
- Rupies×135,000
Awakening Lv. 9
- Exceptional Refinium×5
- Frosty War Axe×3
- Calamitous Hand×1
- Calamity Corskscrew×3
- Silver Centrum×3
- Legendary Merit×10
- Rupies×140,000
Awakening Lv. 10
- Exceptional Refinium×5
- Frostbeast Horn×3
- Heliotrope Urn×3
- Demigod Feather×1
- Silver Centrum×5
- Legendary Merit×10
- Rupies×150,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium II×20
- Vitality Lush Hoof×8
- Sequestered Flood Mane×8
- Dreaded Temper Tail×8
- Ragnite (Ascension)×10
- Inferno Orb×50
Tier 2
- Grand Refinium II×20
- Primordial Fire×5
- Icewyrm's Jewel×10
- Earthwyrm's Jewel×10
- Windwyrm's Jewel×10
- Heliotrope Urn×5
- Ragnite (Ascension)×10
- Silver Centrum×16
- Daybreak Merit×7
Tier 3
- Grand Refinium II×30
- Primordial Light×5
- Blood Ruby×5
- Landbeast Grimspike×3
- Frostbeast Horn×10
- Flamebeast Horn×10
- Ragnite (Ascension)×15
- Silver Centrum×16
- Daybreak Merit×7
Tier 4
- Grand Refinium III×10
- Mortido×5
- Primordial Fire×3
- Firewyrm's Jewel×10
- Searing War Axe×10
- Ragnite (Ascension)×15
- Silver Centrum×20
- Daybreak Merit×15
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium III×20
- Primordial Darkness×5
- Destrudo×10
- Crown of Lament×10
- Crimson Horn×5
- Ragnite (Ascension)×20
- Silver Centrum×20
- Daybreak Merit×15
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium III×25
- Sown Emptiness×3
- Divinity Shackle×10
- Chronos Core×10
- Ragnite (Ascension)×20
- Silver Centrum×25
- Daybreak Merit×25
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium III×30
- Divine Brightplume×1
- World Idean×3
- Demigod Feather×10
- Ragnite (Ascension)×30
- Silver Centrum×30
- Daybreak Merit×30
- Fortitude Crystal【L】×50
Materials and stats from Game8's Benedia page.
FlintspikeDefenderHP 2,535·ATK 2,003
Survivability. Handed over when the character joins the crew, and worth transcending later: a transcended Defender out-damages an un-transcended Terminus for most of Chaos.
- Max level
- 150
- Max HP
- 2,535
- Max ATK
- 2,003
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- HP
- Boosts base health.
- Garrison
- Boosts defense based on how low your health is.
Unlocked by transcending
- DMG Cap EcruTranscendence Lv. 1
- Boosts attack power and damage cap based on how high your maximum health is.
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Defender)×76
- Silver Centrum×48
- Grand Refinium I×39
- Grand Refinium II×35
- Legendary Merit×35
- Daybreak Merit×27
- Fellowship Fang×8
- Fool's Fractured Jaw×7
- Dreaded Temper Tail×6
- Landbeast Claw×6
- Sequestered Flood Mane×6
- Vitality Lush Hoof×6
- Blood-Soaked Helm×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Primordial Light×5
- Silver Wolf Trefoil×5
- Terror Urn×5
- Vile Demon Eye×5
- Dragon Scale×4
- Champion Merit×3
- Dragon Wing×3
- Excavallion Omega Anima×3
- Furycane Omega Anima×3
- Landbeast Plate×3
- Managarmr Omega Anima×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Sinister Prongs×3
- Supreme Merit×3
- Vulkan Bolla Omega Anima×3
- Fan-Fave Crown×2
- Landbeast Horn×2
- Standard Refinium×2
- Ancient Hollowpoint×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Standard Refinium×1
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Landbeast Claw×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Landbeast Claw×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Landbeast Claw×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Landbeast Plate×3
- Dragon Scale×3
- Dragon Wing×1
- Ancient Hollowpoint×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Landbeast Horn×2
- Furycane Omega Anima×3
- Managarmr Omega Anima×3
- Excavallion Omega Anima×3
- Vulkan Bolla Omega Anima×3
- Dragon Wing×2
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×1
- Terror Urn×5
- Legendary Merit×10
Tier 2
- Grand Refinium I×3
- Fan-Fave Crown×2
- Vile Demon Eye×5
- Blood-Soaked Helm×5
- Ragnite (Defender)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×5
- Fellowship Fang×8
- Sinister Prongs×3
- Ragnite (Defender)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Frostbeast Grimspike×5
- Flamebeast Grimspike×5
- Ragnite (Defender)×12
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×6
- Sequestered Flood Mane×6
- Dreaded Temper Tail×6
- Ragnite (Defender)×16
- Silver Centrum×8
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Defender)×20
- Silver Centrum×12
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×5
- Fool's Fractured Jaw×7
- Ragnite (Defender)×20
- Silver Centrum×20
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Flintspike page.
StormcloudExecutionerHP 1,330·ATK 3,320
Weak-point damage, for bosses with an exploitable break.
- Max level
- 150
- Max HP
- 1,330
- Max ATK
- 3,320
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Weak Point DMG
- Break Assassin
Unlocked by transcending
- DMG Cap CardinalTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×140
- Ragnite (Executioner)×78
- Silver Centrum×65
- Grand Refinium I×41
- Grand Refinium II×35
- Fortitude Shard×30
- Daybreak Merit×27
- Legendary Merit×25
- Giant Beak×12
- Cutthroat Flag×11
- Broken Savage Sword×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Landbeast Horn×10
- Silver Wolf Clovis×10
- Vitality Hoof×10
- Carnage Pulse Unit×8
- Blood-Soaked Helm×7
- Dreaded Temper Tail×7
- Griffin Feather×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Vile Demon Eye×5
- Bladecaller's Gambit×4
- Champion Merit×3
- Dragon Wing×3
- Fool's Fractured Jaw×3
- Griffin Talon×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Light×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Maglielle Anamnesis×2
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Griffin Feather×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Griffin Feather×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Griffin Feather×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Griffin Talon×3
- Dragon Wing×1
- Bladecaller's Gambit×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Giant Beak×2
- Silver Centrum×1
- Dragon Wing×2
- Bladecaller's Gambit×3
- Maglielle Anamnesis×2
- Cutthroat Flag×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Executioner)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Blood-Soaked Helm×7
- Broken Savage Sword×10
- Giant Beak×10
- Ragnite (Executioner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Clovis×10
- Carnage Pulse Unit×8
- Cutthroat Flag×10
- Ragnite (Executioner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Flamebeast Grimspike×5
- Flamebeast Horn×10
- Landbeast Horn×10
- Ragnite (Executioner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Dreaded Temper Tail×7
- Dreaded Tail×10
- Vitality Hoof×10
- Ragnite (Executioner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Shard×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Executioner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×3
- Fool's Fractured Jaw×3
- Vile Demon Eye×5
- Ragnite (Executioner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Stormcloud page.
Tiamat Bolt OmegaStingerHP 1,502·ATK 2,299
Critical Hit Rate, for burst-damage builds.
- Max level
- 150
- Max HP
- 1,502
- Max ATK
- 2,299
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Critical Hit Rate
- Boosts critical hit rate.
Unlocked by transcending
- DMG Cap CobaltTranscendence Lv. 1
- Unbound TechniqueTranscendence Lv. 7
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stinger)×78
- Silver Centrum×65
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Grand Refinium I×22
- Chilling Demon Eye×12
- Silver Wolf Clovis×11
- Frostbeast Horn×10
- Giant Beak×10
- Landbeast Horn×10
- Sequestered Mane×10
- Vitality Hoof×10
- Silver Wolf Trefoil×8
- Fool's Fractured Jaw×7
- Majestic Beak×7
- Vitality Lush Hoof×7
- Bizarre Wing×6
- Supreme Merit×6
- Blue-Sky Spirit×5
- Exceptional Refinium×5
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Landbeast Grimspike×5
- Sinister Prongs×5
- Alpha Wolf's Valor×4
- Dragon Wing×4
- Bizarre Ice Spine×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Gallanza Anamnesis×2
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Bizarre Wing×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Bizarre Wing×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Supreme Merit×3
- Quality Refinium×2
- Bizarre Wing×3
- Dragon Wing×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Bizarre Ice Spine×3
- Dragon Wing×1
- Alpha Wolf's Valor×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Chilling Demon Eye×2
- Silver Centrum×1
- Dragon Wing×2
- Alpha Wolf's Valor×3
- Gallanza Anamnesis×2
- Silver Wolf Clovis×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stinger)×2
- Blue-Sky Spirit×5
Tier 2
- Grand Refinium I×3
- Majestic Beak×7
- Giant Beak×10
- Chilling Demon Eye×10
- Ragnite (Stinger)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×5
- Silver Wolf Trefoil×8
- Silver Wolf Clovis×10
- Sinister Prongs×5
- Ragnite (Stinger)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Landbeast Grimspike×5
- Landbeast Horn×10
- Frostbeast Horn×10
- Ragnite (Stinger)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Vitality Lush Hoof×7
- Vitality Hoof×10
- Sequestered Mane×10
- Ragnite (Stinger)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stinger)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium II×20
- Grand Refinium I×1
- Fool's Fractured Jaw×7
- Excoriation War Axe×5
- Frostbeast Grimspike×5
- Ragnite (Stinger)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Tiamat Bolt Omega page.
Wheellock AxeStunnerHP 2,019·ATK 2,660
Stun Power, to open link-attack windows sooner.
- Max level
- 150
- Max HP
- 2,019
- Max ATK
- 2,660
- Crit Rate
- 0%
- Stun Power
- 0
Traits
- Stun Power
- Boosts stun power.
- Linked Together
- Boosts link attacks, Skybound Arts, and chain bursts. Also boosts the amount of link level gained.
Unlocked by transcending
- DMG Cap SageTranscendence Lv. 1
- Unbound ExertionTranscendence Lv. 7
- Boosts damage cap of Skybound Arts.
Everything it costs
13 upgrade steps in total, and 131,000 rupies. Quantities below are the full run, not per step.
- Fortitude Crystal【L】×170
- Ragnite (Stunner)×78
- Silver Centrum×65
- Grand Refinium I×39
- Grand Refinium II×35
- Daybreak Merit×27
- Legendary Merit×25
- Broken Savage Sword×12
- Chilling Demon Eye×10
- Cutthroat Flag×10
- Dreaded Tail×10
- Flamebeast Horn×10
- Frostbeast Horn×10
- Judgment Prongs×10
- Sequestered Mane×10
- Fellowship Fang×8
- Primordial Light×7
- Sequestered Flood Mane×7
- Vile Demon Eye×7
- Chieftain's Braid×6
- Exceptional Refinium×5
- Flamebeast Grimspike×5
- Frostbeast Grimspike×5
- Majestic Beak×5
- Protector's Pride×4
- Champion Merit×3
- Dragon Wing×3
- Greatshield Fragment×3
- Primordial Earth×3
- Primordial Fire×3
- Primordial Water×3
- Primordial Wind×3
- Quality Refinium×3
- Supreme Merit×3
- Fan-Fave Crown×2
- Id Anamnesis×2
- Destrudo×1
- Dragon Scale×1
- Standard Refinium×1
Level upgrades
Six tiers at the Blacksmith, Lv. 10 to 150.
Tier 1Lv. 10 → 30
- Rupies×1,000
Tier 2Lv. 30 → 50
- Standard Refinium×1
- Chieftain's Braid×1
- Rupies×2,000
Tier 3Lv. 50 → 75
- Quality Refinium×1
- Chieftain's Braid×2
- Rupies×7,000
Tier 4Lv. 75 → 100
- Champion Merit×3
- Quality Refinium×2
- Chieftain's Braid×3
- Dragon Scale×1
- Rupies×15,000
Tier 5Lv. 100 → 125
- Supreme Merit×3
- Exceptional Refinium×2
- Greatshield Fragment×3
- Dragon Wing×1
- Protector's Pride×1
- Rupies×36,000
Tier 6Lv. 125 → 150
- Legendary Merit×5
- Exceptional Refinium×3
- Broken Savage Sword×2
- Silver Centrum×1
- Dragon Wing×2
- Protector's Pride×3
- Id Anamnesis×2
- Destrudo×1
- Rupies×70,000
Transcendence
Endless Ragnarok only, and Awakening has to come first. Tier 1 and Tier 7 are the two that add a trait.
Tier 1
- Grand Refinium I×3
- Ragnite (Stunner)×2
- Fan-Fave Crown×2
Tier 2
- Grand Refinium I×3
- Vile Demon Eye×7
- Chilling Demon Eye×10
- Broken Savage Sword×10
- Ragnite (Stunner)×3
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 3
- Grand Refinium I×3
- Fellowship Fang×8
- Cutthroat Flag×10
- Judgment Prongs×10
- Ragnite (Stunner)×5
- Legendary Merit×10
- Fortitude Crystal【L】×20
Tier 4
- Grand Refinium I×10
- Frostbeast Grimspike×5
- Frostbeast Horn×10
- Flamebeast Horn×10
- Ragnite (Stunner)×12
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×20
Tier 5
- Grand Refinium II×5
- Sequestered Flood Mane×7
- Sequestered Mane×10
- Dreaded Tail×10
- Ragnite (Stunner)×16
- Silver Centrum×12
- Daybreak Merit×5
- Fortitude Crystal【L】×30
Tier 6
- Grand Refinium II×10
- Primordial Fire×3
- Primordial Water×3
- Primordial Earth×3
- Primordial Wind×3
- Ragnite (Stunner)×20
- Silver Centrum×16
- Daybreak Merit×7
- Fortitude Crystal【L】×30
Tier 7
- Grand Refinium I×20
- Grand Refinium II×20
- Primordial Light×7
- Majestic Beak×5
- Flamebeast Grimspike×5
- Ragnite (Stunner)×20
- Silver Centrum×24
- Daybreak Merit×10
- Fortitude Crystal【L】×50
Materials and stats from Game8's Wheellock Axe page.
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